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Author Topic: Problem With Dev System  (Read 752 times)

Agent ME

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Problem With Dev System
« Reply #30 on: November 11, 2005, 08:44:00 PM »

QUOTE(haza55 @ Nov 11 2005, 06:17 PM)
how many ram chips u got check top and bottom of the motherboard + what is there serial numbers
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Pikkon

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Problem With Dev System
« Reply #31 on: November 11, 2005, 09:15:00 PM »

Well it looks like you dont have a real debug kit at all.You got ripped off.
You can tell from my personal pic of a debug kit motherboard.
http://photobucket.c...t=debugmobo.jpg

And here is yours.
http://bandjwholesal.../debugboard.jpg

Your motherboard is a V12 or V13 at most.

Dev kit (DVT4) motherboards are V10.
Debug kit motherboards are v.11

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Agent ME

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« Reply #32 on: November 11, 2005, 09:45:00 PM »

Sure? I know with xboxs the early versions had the fan on the GPU and the newer ones don't... sure you don't have an older version (that has other things different too) and I have a newer?

And that doesn't explain the LPC header (which looks unlike) or its inability to play retail xbe's. Or the nVidia chip.

And what exactly is it in the pictures that you say proves it?

But then - what do your debug kits say when you go into Avalaunch, settings, main, and look at memory? Does it say 64.00 Mb or 128.00 Mb?
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fghjj

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Problem With Dev System
« Reply #33 on: November 12, 2005, 02:47:00 PM »

QUOTE(Pikkon @ Nov 12 2005, 05:22 AM)
And here is yours.
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Agent ME

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Problem With Dev System
« Reply #34 on: November 12, 2005, 03:14:00 PM »

Nothing about this xbox makes sense. I'm not sure if its fake or real, heck, the only solution seems to be like how quantum computers work. They can have 1, 0, Both 1 and 0, or neither. This thing seems to be fake and real at the same time.

Serial number tells its a version 1.4 while tutorial about opening it up says the inside is a 1.2/1.3 supporting the theory its a retail in debug case.
Softmod installer supporting its a retail with flashed TSOP.
I FTP'ed over an xbdm.dll, dashboard.xbx (pointing to \Device\Harddisk0\Partition2;xboxdash.xbe), and a devkit folder with xbdm.dll (look down for content) to E drive using Avalaunch, but could not connect to xbox after rebooting with Xbox Neighboorhood.
Avalaunch reporting 64.00 mb, supporting idea its fake (could be error)


Cannot play retail games or retail flagged apps, supporting the idea its using a real devkit BIOS.
Pin-header installed on LPC supporting its a real dev kit.
Abaility to use debug marked apps, such as Avalaunch off my disk and just recently ConfigMagic 1.6 from apps folder (launched from Avalaunch).

Also, this has to mean something - config magic told me the xbox has a corrupt eeprom and config magic forced me back to dash without letting me see anything useful (ERROR 4 Config Magic says).

And I still don't have a recovery disk...
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Agent ME

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Problem With Dev System
« Reply #35 on: November 12, 2005, 03:17:00 PM »

And deXBE says that the Avalaunch I used DOES NOT have the limit 64 RAM flag on, but it has the "Don't set up Hard disk flag"...
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Agent ME

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« Reply #36 on: November 12, 2005, 03:35:00 PM »

WTF? deXBE when I patch something to debug, save it, quit, and re-open it, its still set to retail. And EvolutionX won't open in it.

I'd be able to fix this xbox so freaking fast if I had a recovery disk...
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haza55

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« Reply #37 on: November 12, 2005, 03:56:00 PM »

Ok tell me
1. what mcpx or waterver it is is it a x3 or x2
2. what video encoder chip do u have
3. are there usb daughter boards
4. dose the pin header look like it was soldered on by a machine or a person
5 dose the ram chips look like they have been soldered on
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Agent ME

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« Reply #38 on: November 12, 2005, 04:11:00 PM »

QUOTE(Agent ME @ Nov 8 2005, 07:30 PM)
I've opened it up. Things look a bit different than I'm used to - but I'm used to opening my 1.6 xbox, and the seller said this was 1.4.
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Agent ME

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« Reply #39 on: November 12, 2005, 04:13:00 PM »

Also, I have to decide by 3:00 PM (Pacific Time / GMT - 7) if I want to keep this thing or ship it back to the seller for a refund of my $160. About 40 minutes. Should I keep it? I think I should.

If all turns to worst, I can always end up putting it on ebay "POSSIBLE XBOX DEBUG/DEVELOPMENT SYSTEM" and start the bidding at $200, because even if its fake, its almost the equivalent of a modded xbox with a extremely rare case.
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haza55

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Problem With Dev System
« Reply #40 on: November 12, 2005, 06:38:00 PM »

ok u do have a real xbox debug
and the xbox ver is 1.2 or 1.3
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Agent ME

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« Reply #41 on: November 12, 2005, 06:50:00 PM »

QUOTE
SAMSUNG   337
K402632380-QC50


The LPC pin-header is put in there very well, as good as the other things sticking out of the bottom.

I also took a lot of pictures, I'll host them in a zip somewhere in a few minutes.
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haza55

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« Reply #42 on: November 12, 2005, 06:56:00 PM »

ok
now have u downloaded the xdk
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haza55

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« Reply #43 on: November 12, 2005, 06:57:00 PM »

pm me ur msn so we can talk easyer
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Agent ME

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« Reply #44 on: November 12, 2005, 07:00:00 PM »

Add me

MSN+Email: [email protected]
AIM: AgentME37
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