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Author Topic: My New Xbox Halo Mod! (bg, Ntsc)  (Read 792 times)

TheNut

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #15 on: February 24, 2004, 09:58:00 AM »

yeah not halo 1.1 unless someones can get online play maybe X2 will figue out how to put a mini interenet service type of thing imbeaded within the bios....well any way good job im in school i cant play it now but other then that looks great
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FunkmaztafoX

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #16 on: February 24, 2004, 10:22:00 AM »

xorange do you think it would be too complicated to eliminate most, if not all of the fog...with the amount of structures i think it'd be safe, plus it's really fuckin hard to see...other than that it's badass...i just wish you could see more...
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FunkmaztafoX

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #17 on: February 24, 2004, 12:05:00 PM »

QUOTE
The fog has been added for clipping and is necessary to reduce lag. Sorry.


i'm gonna try that other method you mentioned to reduce it..
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FunkmaztafoX

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #18 on: February 24, 2004, 12:44:00 PM »

wink.gif

QUOTE (FunkmaztafoX Jan 10 2004 @  09:49 PM )
If you can do this (add things to maps), what's to stop you from adding objects in other maps, like bridges in SW, and teleports in HH?


source from http://forums.xbox-s...dpost&p=1039494

AM I A PROPHET OR WHAT?!?!

anywho, go get'em xorange.
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fezzman

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #19 on: February 24, 2004, 12:55:00 PM »

biggrin.gif
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unsc1

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #20 on: February 24, 2004, 03:22:00 PM »

i cant dowload it
did you take it down?
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pimp

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #21 on: February 24, 2004, 04:00:00 PM »

beerchug.gif

keep it up

~P1[M]p¥~
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squeek

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #22 on: February 24, 2004, 05:54:00 PM »

is there a way to import the tree or something like that into another level like SW or Damnation so you could change the level

or could u just make a storage unit in damnation flat using 3dsm and apply the coll model to it??
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pimp

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #23 on: February 24, 2004, 06:13:00 PM »

beerchug.gif
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$eEnN|i

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #24 on: February 24, 2004, 06:17:00 PM »

biggrin.gif  biggrin.gif
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[-MXB-]xmaniac

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #25 on: February 24, 2004, 07:49:00 PM »

biggrin.gif  Like doom
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xboxdudeman

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #26 on: February 24, 2004, 08:25:00 PM »

F*ckin beautiful man. How long have you been working on this?
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blaze_1ne

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #27 on: February 24, 2004, 10:10:00 PM »

dry.gif

can anyone help a brother out and post another link to this wonderful mod?
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notsodiseased

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #28 on: February 25, 2004, 08:06:00 AM »

this is without a doubt the best mod yet

played some 4 v 4 ctf last night on xbc with my rival clan and man it was awesome

now if your holding the flag in the truck and waiting for your teamates to recover the home flag youve finally got something to do and places to go

very impressed,,despite the holes in t he corners like pimpy mentioned. nice sniper perches, weapon placement,and screw what they say keep the fog.

if you dont mind im gonna make some skin and tex changes for myself.
now if i could make it nighttime and get the sniper rifles nightvision to work we'd be in business

2 request and ill be satisfied, rework the fort beind blue base like the one behind red and make the flags spawn in there so we could finally use red and blue bases like the tiny unfortified outposts they are
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MrMurder

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My New Xbox Halo Mod! (bg, Ntsc)
« Reply #29 on: February 25, 2004, 10:05:00 AM »

Are you going to post a tut on this and if not you have to do a panel or something like it to sidewinder as im fed up with bg mods why does everyone insist on modding for it sidewinder is way better. Trouble is what do you use to strech on sidewinder as pretty much all the stuff is used plus a collision model shaped like the untextured top of the level would be tight you just have to post a detailed tut for this one.
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