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Author Topic: Xbmc Splash And Startup .wav  (Read 148 times)

Grand Theft XboX

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Xbmc Splash And Startup .wav
« on: May 22, 2006, 02:18:00 PM »

I just deleted an April Te3h build and installed 5.13.06. I am now starting up with the "original" splash screen and my startup wav does not play. I want to know where I can update the splash logo and where to control the startup wav. Thanks
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c-2

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Xbmc Splash And Startup .wav
« Reply #1 on: May 22, 2006, 03:51:00 PM »

it would be a good option if you could pick a different splash and startup wav from the options like you can different themes and menu clicks ..

for now you can ftp into your xbox and they are located in the media folder of your xbmc directory..
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slumberpod77

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Xbmc Splash And Startup .wav
« Reply #2 on: May 22, 2006, 03:51:00 PM »

the splash logos are in-cluded in the Media directory, there are 3 and you can actually make any image the splash image. someone else will have to explain the startup sound, i don't have the details on how it works other than i know they added a Startup.xml feature to the skin engine, which is optional. basically it allows a skin maker to make their own custom intro sequence, with sound, graphics, whatever.
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Grand Theft XboX

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Xbmc Splash And Startup .wav
« Reply #3 on: May 22, 2006, 06:38:00 PM »

I've seen the png's in the media folder. In my backup files there are all three in there too. I suppose I could try deleting the ones I dont want and see where that goes. Probally right about it being the skinners choice. The last build I had didn't have the 2.0 skin in it, maybe thats why it changed. Still hope to hear about the intro wav. It's not necessary but a comforting sound, and strange to not hear it.
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nuka1195

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Xbmc Splash And Startup .wav
« Reply #4 on: May 22, 2006, 06:40:00 PM »

find PDM skin, it has an example of startup.xml with startup.wav in sounds.xml.
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Grand Theft XboX

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Xbmc Splash And Startup .wav
« Reply #5 on: May 22, 2006, 07:11:00 PM »

Well, I changed the splash_PM3.png to splash.png (which is the one that was loading) and now the correct one (one I want) is loading.
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slumberpod77

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Xbmc Splash And Startup .wav
« Reply #6 on: May 23, 2006, 01:43:00 AM »

just for kicks & giggles, here is the code from PDM's Startup.xml (found in either PAL or PAL16x9, depending on if you are using widescreen or not).

CODE

  5
  no
  
    
      ReplaceWindow Trigger
      button
      5
      35
      235
      special15
      ReplaceWindow(Home)
      -
      -
      Focus
    


    
      Startup-Top Image
      image
      0
      0
      720
      289
      4x3-Startup-top.png
      WindowOpen
    


    
      Startup-bottom Image
      image
      0
      288
      720
      289
      4x3-Startup-bottom.png
      WindowOpen
    


    
      Skin Name
      button
      35
      235
      special15
      
      -
      -
      WindowOpen
      WindowClose
    


    
      XBMC Build Info's
      label
      52
      255
      special12
      
      WindowOpen
      WindowClose
    

  



i'm curious, how would you code the usage of a startup sound?
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Grand Theft XboX

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Xbmc Splash And Startup .wav
« Reply #7 on: May 23, 2006, 11:50:00 AM »

Last night I found some scripts here: http://xbmc.evo-x.de/script.html. There was was a script for a startup sound but it didn't work for me. Dont know if I was doing the right thing as it was a python script. I'm somwhat new to coding xml and can't say I would know where I would or how I would code the startup. i was expecting it would have been in sounds.xml or the startup.xml.

QUOTE
depending on if you are using widescreen or not

 Right now I'm running 720i, I'm capable of 1080i but I don't like how slow the skin runs on it. Trust me, I think I've looked through every xml in the XBMC folder and can't find anything. I run OSX 10.4 and used spotlight to search through all files in my backup XBMC folder and it cant find any trace of "start.wav"  (IMG:style_emoticons/default/huh.gif)

I think maybe later I may update to the 5.21.06 build and see what happens. I run xbmc as my dash and just a bit nervous about updating since they have changed the way you use it as a dash. I just haven't found a conveinent way to update without having to go through and re-setup all of my smb settings and movie thumbs and whatnot, not that it's a big deal, just annoying.

Thanks for the input slumb

By the way, how do you post the code as you have?
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nuka1195

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Xbmc Splash And Startup .wav
« Reply #8 on: May 23, 2006, 12:01:00 PM »

slumber, check out his sounds.xml

QUOTE
   <window>
      <name>startup</name>
      <activate>startup.wav</activate>
      <deactivate>slide4.wav</deactivate>
    </window>
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kics

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Xbmc Splash And Startup .wav
« Reply #9 on: May 23, 2006, 04:10:00 PM »

already changed the splash logo ....  biggrin.gif

BUT.... tha last two cvs builds does not load the startup sound....   sad.gif

how can i check if it's activated ????
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Avid

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Xbmc Splash And Startup .wav
« Reply #10 on: May 23, 2006, 05:09:00 PM »



                                     Xbox Media Center CHANGELOG

 - 30-04-2006 changed: removed playing of start.wav, this can be done via startup.xml on window init
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kics

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Xbmc Splash And Startup .wav
« Reply #11 on: May 23, 2006, 05:12:00 PM »

cool... thnxxx


where is startup.xml .... or i have to do it ?
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JustinT9669

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Xbmc Splash And Startup .wav
« Reply #12 on: May 23, 2006, 05:25:00 PM »

I uploaded the necessary files to enable the startup.wav. Just copy/overwrite files to your XBMC directory.

Download Here
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kics

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Xbmc Splash And Startup .wav
« Reply #13 on: May 23, 2006, 06:11:00 PM »

doesn't matter if my xbx is ntsc ?

update... it works thnxxxx

This post has been edited by kics: May 24 2006, 01:12 AM
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slumberpod77

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Xbmc Splash And Startup .wav
« Reply #14 on: May 24, 2006, 03:06:00 AM »

awesome, thanks smile.gif
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