"MAC addresses are GLOBALLY UNIQUE ID's for a reason , and if you start changing your xbox ones willy nilly , then it will cause problems for people with proper unmoddded xboxes , who are just trying to use a service"
Except that if that did happen in mass, MS would actually be forced to turn off the ban.
What I don't get is why they banned the xbox machines, it seems a poor choice, since:
A: You can't play online with a mod chip no matter what anyhow.
B: You can't play a backup game online no matter what.
They could have just banned the Live accounts. But they were trying to be smart, figured they didn't want to lose the potenetial monthly revenue from the live customers. Force them to buy a new xbox seemed to be the right choice. What they did not count on or think enough of:
A: People taking make thier moddded bannded systems to the stores. (i.e cost MS money)
B: People selling thier banned xboxes, thus creating a group of unhappy new customer who can't log on.
C: People changing thier serial # thusly causing problems for legit customers.
D: The cost involved in the machines that the mod chip owners buy.
I think just banning the live accounts that had a mod chip would havebeen a better choice for them. That or just go with the modchip = no play, that would have worked.