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Author Topic: How Do You Compile This?  (Read 219 times)

enuf

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How Do You Compile This?
« Reply #30 on: July 03, 2003, 11:16:00 PM »

....and then I can make default.xbe w/e I want?

Like put most of my nes, snes, sega, n64 games in the correct folders w/ my fav emus, edit evox.ini to point to f:games, put evox as default.xbe and put the skins folder and evox.ini in there w/ bert and ernie and poof.. I go over to my friends w/ my 007 cd, my mem card load up, and pop this cd in and I'm playing all my fav nes games?

Edit: I'm guessing not.. I didn't read the whole article.  I see it only runs linux which isn't a bad thing still.
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erexx

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How Do You Compile This?
« Reply #31 on: July 03, 2003, 11:40:00 PM »

Thanks to some of the others posts in this thread I have this working for me.
This is what I did.

Copy all of the text to a text file in Notepad.
Rename the file to the extension .uue then open it with Winzip.
It will spit out a file named UNKNOWN.001.
Open that up with Winrar and you should get a file that is about 7.5 MB.
It will have the filename "UNKNOWN"
Extract it again with Winrar and you obtain a directory name dayX
where you will find these 3 files.

bert.xtf
default.xbe
ernie.xtf

If you have one of the older boxes you can use the 007 hack
to use the Complex exploit !loader to copy the files to the Xbox.

Q4: Is it possible to play "backed-up" games with this?
 
  A4: Yes it is possible to play pirated games by using this vulnerability
      but my proof of concept code will not allow this. You have to change
      the exploit to patch the kernel in memory. This is not very hard and
      I am not going to help you with this.

Q5: Can I go "Live" with this hack?
 
  A5: You have full control over the box with this vulnerability. You can
      modify the exploit to allow XBOX Live playing but this will only
      start a cat & mouse game with M$.
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broseph

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How Do You Compile This?
« Reply #32 on: July 03, 2003, 11:44:00 PM »

Can we use a different harddrive or do we have to use the one supplied with the xbox?
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mace

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How Do You Compile This?
« Reply #33 on: July 03, 2003, 11:49:00 PM »

NOT THAT HARD
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akula169

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How Do You Compile This?
« Reply #34 on: July 03, 2003, 11:53:00 PM »

QUOTE (GrandPipe @ Jul 3 2003, 11:43 PM)
you need to relax and go to bed akula169 smile.gif
i didnt understand either cause i wasnt interested at the time in the 007 hacks. Now i see that i should of been, but i needed to read one persons post on this thread to 'get with the program'.

Have you ever heard of Google, or perhaps Yahoo?

this 'magic'  .uue decoding has a life outside of these hacks, the xbox and these forums.   Do a search and you'll see what I'm talking about.  

Exercise a little effort.  We're not here to hold everyone's hand...
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lonemodder

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How Do You Compile This?
« Reply #35 on: July 04, 2003, 12:02:00 AM »

ok, now i understand and feel stupid that it took so long. People if you havent got this yet maybe this isnt the thing for you
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james_row

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How Do You Compile This?
« Reply #36 on: July 04, 2003, 12:13:00 AM »

QUOTE (akula169 @ Jul 4 2003, 07:32 AM)
If you're having trouble decoding the thing, you actually think you're going to get it running?

I  can't agree with you more. Geez, 4 pages about decoding a uue and people posting the same thing over and over and over.

You only need Winzip to do this. Here's the link to the orig thread posted by free-x  and here is my post discussing how to extract using Winzip.

I sincerely hope no one ask that it's a different file and "I can't fine the UEs chars".
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XDAWG

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How Do You Compile This?
« Reply #37 on: July 04, 2003, 12:23:00 AM »

cool.gif  Thanks for the help guys.

XDAWG
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JusKickNit

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How Do You Compile This?
« Reply #38 on: July 05, 2003, 03:18:00 PM »

While everybody is ranting and raving, I got one too.  One thing I am sick of is comments like "This is Gay if you still have to use 007 exploit"  It's not the only one either.  First these hackers have spent alot of time doing this.  If you want it easier then you have two choices.

1. Make your own hack
2. Buy a mod-chip

As for the comment about "why can't we burn it to cd-rw"
Use common sense.  Even if your XBOX by chance could read a cd-rw you think the files would just hop off the cd in the font folder.
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