MenuFont and InfoFont get saved in the skin.xml folder with whatever font you choose for each. However, in architect, when you choose a font for MenuFont and then check the box for InfoFont, it stays the same as whatever was choosen for MenuFont and vice versa, but it gets saved separately in the skin.xml ie. Menufont = gothic and InfoFont = arial.
-skins like Electric play previews and show game icons in a circle. cause the image is overlayed with a circle png. can you do this in uxarchitect.
-I made a rectangle using shape. made the rectangle pink so I could see the words I put over it. now when I put say CHIPID and C_FREEMB it makes the pink parts of the rectangle clear. meaning I can see the background image behind it. when I load it with ux 0.310229a the rectangle is completely pink and no part of it is clear and the words show up fine. in short,
it shows it wrong in the preview of uxa and it shows it fine on the xbox.
-I started a skin and then went to UXA setting. I couldnt continue working on my skin unless I clicked on NEW. but you already mentioned that in your post hehe so that was my fault.
-after my uxa settings where set I started a new skin and then clicked on UXA settings to see how to up it to my xbox, I didnt upload it and clicked on NEW and uxa crashed.
despite all these little issues, this is one awesome skinner, I was able to complete my skin with it much easier than by hand or the other current skinners currently out.
here's the crash box.
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C:\program files\blee zee inc\uxarchitect\temp\furibg.png
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: C:\Program Files\Blee Zee Inc\UXArchitect\Temp\furibg.png
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
at System.Drawing.Image.FromFile(String filename)
at UXArchitect.Module1.Thumbnail(String& Imga)
at UXArchitect.frmMain.cmbMIV_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at UXArchitect.frmMain.resetcanvas()
at UXArchitect.frmMain.ToolBar_ButtonClick(Object sender, ToolBarButtonClickEventArgs e)
at System.Windows.Forms.ToolBar.OnButtonClick(ToolBarButtonClickEventArgs e)
at System.Windows.Forms.ToolBar.WmReflectCommand(Message& m)
at System.Windows.Forms.ToolBar.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/MS.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
UXArchitect
Assembly Version: 1.0.1611.32736
Win32 Version: 1.0.1611.32736
CodeBase: file:///C:/Program%20Files/Blee%20Zee%20Inc/UXArchitect/UXArchitect.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
MS.VisualBasic
Assembly Version: 7.0.5000.0
Win32 Version: 7.10.3052.4
CodeBase: file:///c:/windows/assembly/gac/MS.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/MS.visualbasic.dll
----------------------------------------
Accessibility
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
System.Design
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.design/1.0.5000.0__b03f5f7f11d50a3a/system.design.dll
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
C1.C1Zip
Assembly Version: 1.1.20023.5
Win32 Version: 1.1.20032.16
CodeBase: file:///C:/Program%20Files/Blee%20Zee%20Inc/UXArchitect/C1.C1Zip.DLL
----------------------------------------
************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.
------------------