Hey Hecto I sent you a pm about a problem I am having but I will go ahead and post it in here as well.
I am just going to copy and paste my post that I made in another topic.
When my game previews play for games such as Doom3 and DOA: Ultimate, they have really choppy audio. The wierd thing is that it only does this on some skins. Here is what happens. On my "Doom 3 unleashed" skin my DOOM 3 and DOA Ultimate game preview audio is really choppy, but my Prince of Persia Warrior Within game preview audio works just fine. Now when I go to one of my older skins all my game preview audio plays perfect. After messing around with this problem for about 2 hours I think I found what might be wrong
It seems that the sound is only choppy when it is used on newer skins. When I made a skin using UXArchitect my game preview was choppy but then when I made the skin using an older skinning app such as sketchy skinner the sound would not be choppy. I also read the readme files for the skins that didn't have choppy sound and they were all older skins where as the ones that did have choppy sound where newer skins. To further test this theory I opened an older skin the didn't have trouble playing the game preview audio in UXArchitect. I exported the skin nad copied over the one on my xbox. When I booted the skin up I got the choppy audio again.
After going thorugh all this I am gussing it is a problem with the program. Now if this has been addressed early in this topic then sorry to bring it up again. But does anybody know any way to fix this or get around it?
Hmm you must not have read the last page or 2 because Hecto said he was leaving for good. He offered me the source code and I emailed him back but am still awaiting the source code. Anywho Hecto probably won't ever see your PM. Can anyone else confirm this bug though? And did you try comparing the 2 skin.xml files? Check the part that deals with the preview audio and see how they compare. Something must have to be wrong in the skin code to make the audio play choppy like that.