QUOTE(Baunegaard @ Jun 9 2013, 03:02 PM)
First the issue about DRM and used game sales, lets just wait and see at launch what they end up doing, if the Publishers get more Money this way, it could end up lowering game cost overall. I would much rather have the oppertunity to buy good new games for a lower cost, than waiting and buying a used game. So lets just wait and see where this goes.
on your first point about the drm, take a look at the CURRENT xbla marketplace. games go into the system, and never drop in price. a game that was $10 in 2005 is still $10 today (unless the game was removed from the marketplace due to poor sales, because games get removed instead of reduced).
every now and then you will see a 1 week sale, but in the past 8 years only 1 game has ever had a real price reduction, and that is skulls of the shogun. a game which launched simultaneously with it's pc equivalent, yet at a higher price.
with xbla, we aren't seeing prices dropping despite the fact they exist in this "no used games" dystopia. 99% of xbla content has no physical equivalent, but the prices don't go down. when the system was new, the average price was $5 a game. the average eventually shifted to $8 a game, and is now at $15 a game, with games being released at the $20+ price point.
if microsoft really thought that this would lower prices, there is no way they wouldn't have mentioned that at e3.
QUOTE(Baunegaard @ Jun 9 2013, 03:02 PM)
Second, the must connect to the internet every 24th hour problem, serouisly, welcome to the year 2013, of course this would happen, what did people expect? I see so many possible great features come from this.
what do i expect? i expect my offline games to work offline, no questions asked. if i put a disc in the tray, i expect it to play.
you can diminish how big of a deal the 24 hour requirement is, but do you like super mario world, final fantasy 7, sonic the hedgehog, street fighter 2, halo 2, mech assault, vandal hearts, or any other classic games? because if you do, you should bare in mind that none of these games would be playable today if ms's 24 hour authentication was in place back then.
the authentication servers will be turned off some day, and when that happens, an entire generation of games will disappear forever.
that is just looking at the long term though. lets look closer to the near term. lets say you get banned from live. that means your entire game collection just got taken away from you.
have you ever turned on your 360 and gotten an error when trying to log into live? (whether that being problems with the log in servers, or scheduled maintenance, or whatever). i know i have. hell, i've had that happen to me multiple times in the past few months where the login servers were screwed up. guess what happens when you turn on your system and the authentication system can't be reached. if you guessed that you can't play your games, you guessed correct.
i would take sony's "if you want to accept the negative aspects of drm, you can get some cool rewards from buying digital, and if you don't want to deal with that headache, you can buy physical games" any day of the week over having oppressive drm shoved down my throat.