I'll tell you what...
I waited patiently for Neversoft to bring Online play to the Xbox when I saw the PS2 version get it in THUG I was dissapointed because I had an Xbox and Xbox Live, never the less I bought the PS2 version because it supported online play. I was excited when I heard it was coming for THUG2 on the Xbox... I preordered it and when I got home and found that Neversoft had dropped online support of THUG2 on the I brought it back to the store and traded it for the PS2 version (that DID support online play)... They finally implimented it on the Xbox when THAW came out but it didn't matter because I bought the Xbox 360 version instead... needless to say I never played a TH game online with my Xbox 1. I think this is important not just because it wont be supporting online play but because all of the last gen version (including the PS2 version) probably will... What does that say about the PS3 and Sony's promise of competing with Xbox live?
I think this just servers as more fodder to show that most of what Sony is promising hasn't really been thought through very well.
It seems to me like the big wigs just make claims as they go along for the explicit purpose of 1 uping their competitors "Oh yeah? Well we can do that TOO, AND we can do it TWICE as good!" Then they just throw the requirements to the poor poor system engineers to work out the impossible details. Of course it seems most of the developers know about as much about the PS3 as we do in terms of these last minute additions... which is a pretty sad state of affairs. Motion control was only available two weeks before it was presented, and only one developer had access to it, most other devs have complained about not having any controllers with the motion features nor any development tools to use them. Now we see evidence that the online System is last minute again with no defined spec or development tools to utilize it.
I'm curious what m_hael has to say about this.