xboxscene.org forums

Author Topic: Tomb Raider Anniversary developer eyes PlayStation Network  (Read 187 times)

PS3Scene

  • Archived User
  • Hero Member
  • *
  • Posts: 832
Tomb Raider Anniversary developer eyes PlayStation Network
« on: January 03, 2008, 01:57:00 PM »

Tomb Raider Anniversary developer eyes PlayStation Network
Posted by XanTium | 3-1-2008 15:21 EST

 
From gamesindustry.biz:
Quote

Following the successful digital release of Tomb Raider Anniversary over Xbox Live, Crystal Dynamics' Riley Cooper has told GamesIndustry.biz that Sony's PlayStation Network should offer more flexibility for delivering future titles.

Anniversary was originally developed for PlayStation 2, with publisher Eidos offering the title to Xbox 360 users via Xbox Live Marketplace by splitting the game into episodic chunks.

But Cooper, lead designer on Anniversary, believes that Sony's PlayStation Network could prove to be the better service for developers looking to bypass retail and deliver full games to users, as it doesn't have as many constraints as Microsoft's service.

"We made an in-road with Anniversary on 360, and it was a full game essentially, but Microsoft is only slowly increasing requirements and opening up the constraints of Xbox Live. It's been a slow process, whereas PSN hasn't been restricted by size, they've just done Warhawk for example."

Full Story: gamesindustry.biz



Logged

irnchriz

  • Archived User
  • Full Member
  • *
  • Posts: 113
Tomb Raider Anniversary developer eyes PlayStation Network
« Reply #1 on: January 06, 2008, 12:43:00 AM »

This seems to be an old comment from them, I dont see there being a problem with large downloads from xbox live anymore.  They do full xbox original titles now??!?!  at a couple of gig
Logged