The problem is that he is using overlay images to fade out the button scoller instead of using the inbuilt fade for it. And when viewed in pal the screen res is 576 high instead of 480 like it in in NTSC so when everything gets scaled up to fit into pal the background images is getting stretched out to fit it but the location of the overlay images are staying pretty much the same so they no longer line up.
hrmmmm did that make sense
Perfectly. Does XBMC have a built-in fader for menu's? Sorry, I never looked extensively at the skinning engine of XBMC.