I looked around the forums and could not find any info on getting better trainer/debugging support out of EvoX. A lot of the games that ive been tying to train/debug use Xbox live and can not boot because the telnet server crashes when Xbox live tries to connect. There are a few hacks that stop live from taking over the telnet but some games do not even boot when debugging is on. An update for EvoX would be nice. Something better would be a non MS remote debugging server thatÂ’s runs any xbe you throw at it. I know there is source that you can put into your source code. What good is that for making game trainers?
This post has been edited by djvalic: Dec 23 2004, 12:15 AM