Ok i did some research. As we can run unsigned code...im sure there must be i way, to (ab)use jtagged consoles.
Sadly....my questions are not asked.
I did some research and actually all that is needed is MS Visual Studio and the Xbox SDK.
mafiafan123 you were absolutely wrong because the xex being cross compiled from within visual studio and with xbr i can run it:
QUOTE
The Xbox 360 uses a proprietary format for executable files known as XEX, and files of this type are identified by the extension .xex. The XEX file format is produced by the build process in Visual Studio, or by the linker. (The linker uses the utility ImageXEX to produce the final executable file.)
SDK contains some neat tools to create user interfaces (controls and effects), debugging tools and some detailed documentation.
Maybe i sould take a look at xbins maybe they got some tools to transform the console to a xdk for connectivity reasons from within sdk
there has to be a way...cause there is no technical limitation i think...
P.S: i have developed a few applications with GWT and SWING, coded a few c programms and am working as a web developer since quite a few years now...i understand the basics as i studied computer science (i know that non studied people are often very good too or even much better) i think its worth to help me with that topic since i got the feeling im not alone.
P.S2: those guys who already developed applications should share some documentation to get the homebrew scene back to life....getting started is always very helpful....even for most experienced programmers...which i am obviously not (IMG:
style_emoticons/default/smile.gif) i should be able to attain my goal.
This post has been edited by lei: Jan 4 2010, 11:14 AM