QUOTE
"We have an awful lot of ideas for future iterations of Fable. It's safe to say that when we were originally designing Fable, we had so many ideas for it that it could've taken us ten or twenty years to develop. So we have no problem coming up with different ideas we want to crowbar into future version of Fable...should that happen." Carter went on to explain that "there are some key things that Fable does well, like giving you a sense of ownership over the world," and that any sequels would likely focus on those aspects.
In the end, we learn anything conclusive about Fable 2. Still, it was hard to ignore the excitement in the voices of Carter, West, and Copley when the topic was discussed. We're sure that, in due time, all secrets will be revealed.
thats just the ending, and it sort of contradicts the beginning.
its gamepro reporting it, why am I even reading that, Id rather get info from spong or egm. Ok, strike that, I take that back