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ok if you read anything that i posted all you haveto do for proof is load up halo 2 and download new content FROM XBOX LIVE and it will boot you to part of the m$-dash. that means its on the flash chip. learn how to read.....
You have done nothing but post random speculative crud, in this thread and that other one you made (where i disproved many of your points and could of done more!).
You are trying to say that because you are updating through xbox live, and part of the original xbox dash is there, that the dash MUST be on the flash chip. WRONG!!!
Basically it could be anywhere, could be HDD, since its needed for emulation. could be that its downloaded with the update and ran into memory. Could be built into the 360 dash somewhere, could have its own space in the cpu, could be a little chip hidden on the mobo. Could be running directly from live servers, could be on the gpu, could be damn well anywhere.
And like jameswalter said a few posts down, even if it is there somewhere, it would either be re-written to use the new PPC processor, or it would be running within an emulator (which would of been written to cancel out all the exploits from the original xbox.) Plus its now running on 360 hardware so the buffer overflows of the original would not work now, as the hypervisor would stop all that.
You know nothing about how any of the stuff in the 360 works do you? yet your posting all this crud in the technical sections, and your getting flamed for it, and rightly so!.
Oh and dont tell people to learn how to read, cuz its very difficult to read something thats written by you! Its like trying to read a stephen king novel, except stephen king didnt write it, his 2 year old kid wrote it.
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How the hell do you suppose the 360 runs x86 code on a PPC CPU without emulation?
It has been known for a while that some parts of the MS Dash are kept for BC and can be run inside the emulator.
Very true about the bc bit. But im sure that this time MS have taken a windows kernel (much like the original xbox, windows 2000 wasnt it?) and theyve modified it to work with the cpu, rather than the code being emulated. I think this time all code is now PPC based as to use the PPC instructions in the cpu. I could be wrong tho, so im not saying your wrong lol, jus a theory thats all, i just think its more logical for them to write PPC code rather than X86 Code and then have to emulate it aswell.