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Author Topic: Post Playable Quakeiii Mods  (Read 262 times)

vicviper74

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Post Playable Quakeiii Mods
« on: November 10, 2005, 11:20:00 PM »

http://www.quakerally.com
(IMG:http://www.quakerally.com/images/gallery/slingshot_r2.jpg)
Tested on xbox work almost perfect, cept the main menus are pretty tough to navigate
I found this Little gem works really well and from what was said you can use the source "which is availible"  to make it fully functional.  I hoem one of you guys makes it work proper  plays a like a dream.  You can select your quake three player to drive the car really neat function. change paint job, rims, headlights. he left all the tools to create even more please some one make this even more  controllable thru the menus.
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vicviper74

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Post Playable Quakeiii Mods
« Reply #1 on: November 11, 2005, 09:29:00 AM »

http://www.planetquake.com/tdc/news.htm
The dark junction.  It works!! a Single player mod Kinda like Half Life not realy action packed More story driven. Altough this game would be alot esier with a keyboard (which i have)  due to the configuration of controller. Worth a look into if you wanna try somthing different.
A real MOD in my opinion.  It plays nothing like quake 3. and as martha stewart said " Its a good thing."
One more thing you have to download the demo and the full version. the full version is thae add on to the Demo which has all the files to run the mod.
(IMG:http://www.planetquake.com/tdc/hangars_2.jpg)

This post has been edited by vicviper74: Nov 11 2005, 05:32 PM
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incognegro

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Post Playable Quakeiii Mods
« Reply #2 on: November 12, 2005, 07:50:00 AM »

There you go........

I heard this works......for tdc do u need the beta and then download the updater or can i just download the demo full file? :blink:
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vicviper74

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Post Playable Quakeiii Mods
« Reply #3 on: November 12, 2005, 08:03:00 AM »

For some reason the Demo has the required junction folder. the full version has more lvls for it. So ya gotta get both

 and for that there ya go link doesnt work.    can you give more info on what that is?
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incognegro

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Post Playable Quakeiii Mods
« Reply #4 on: November 12, 2005, 09:11:00 AM »

Sorry bout that.........Qfrag

Yea Biotek_1 posted it in another q3 thread so i decided to put it in this thread
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incognegro

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Post Playable Quakeiii Mods
« Reply #5 on: November 12, 2005, 04:06:00 PM »

for some reason i cant seem to get the tdc mod to work........it works fine on my comp but it plays like like regular quake on my xbox........help? :(
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vicviper74

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Post Playable Quakeiii Mods
« Reply #6 on: November 12, 2005, 09:06:00 PM »

http://www.planetquake.com/fatmods/
Found another sweet mod that works and you can use the screen keyboad to set up everything Its platformer quake 3. Kinda like super smash bros with quake 3 rules of engagement. And at 8Mb its a keeper. No excuses, go get it!!
(IMG:http://www.planetquake.com/fatmods/art/aeplat01-final400.jpg)
http://www.planetquake3.net/download.php?op=fileid&lid=1676
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gattino

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Post Playable Quakeiii Mods
« Reply #7 on: November 13, 2005, 05:18:00 AM »

The dark junction work on the gamepad? i dont have the usb keyboard
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incognegro

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Post Playable Quakeiii Mods
« Reply #8 on: November 13, 2005, 06:12:00 AM »

2D quake

Give this one a try, its another posted i the other q3 thread

I still cant get that dark junction mod to work........it boots normally on my pc when i choose it from the mod menu but when i choose it on the xbox it just starts normal quake 3 but slightly different in the loading screen and there are no bots in the game ! :blink:

This post has been edited by incognegro: Nov 13 2005, 02:16 PM
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vicviper74

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Post Playable Quakeiii Mods
« Reply #9 on: November 13, 2005, 09:10:00 AM »

To set up controllers you have to set walk to the digital pad goto move and walk foward the press a to set button then close the on screen keyboard then press d pad or try analog up. you have to open and close the on screen keyboard back and fourth to set up game play.
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law56ker

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Post Playable Quakeiii Mods
« Reply #10 on: November 13, 2005, 04:32:00 PM »

QUOTE(incognegro @ Nov 13 2005, 08:12 AM)
2D quake

Give this one a try, its another posted i the other q3 thread

I still cant get that dark junction mod to work........it boots normally on my pc when i choose it from the mod menu but when i choose it on the xbox it just starts normal quake 3 but slightly different in the loading screen and there are no bots in the game ! :blink:
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How did you get this to work maybe i am doing something wrong, I simple put the target quake folder in the quake 3 directory. But when I try to load the mod from the quake 3 mod menu I just get a red screen. How do i properly install and play this mod.
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DevGuy2k6

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Post Playable Quakeiii Mods
« Reply #11 on: November 13, 2005, 04:35:00 PM »

Are there any ALIEN TC MODSfor Quake 3?
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XDelusion

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Post Playable Quakeiii Mods
« Reply #12 on: November 13, 2005, 04:51:00 PM »

Combat is another you should add to the list, it does not have bots yet, but it seems to work perfectly!

It's on planetquake3.com if you want it.
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XDelusion

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Post Playable Quakeiii Mods
« Reply #13 on: November 13, 2005, 05:05:00 PM »

Ok and where do I get The dark junction FULL to stack on top of the demo?
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law56ker

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Post Playable Quakeiii Mods
« Reply #14 on: November 13, 2005, 05:40:00 PM »

guys check this mod out! I am able to load the mod and get to the point where you start loading the map, but it locks up loading up a model:< Hopefully we can get this working somehow.
http://www.planetquake.com/mfq3/index.asp?page=News
(IMG:http://dynamic.gamespy.com/~mfq3/pictures/ingame11.jpg)
(IMG:http://dynamic.gamespy.com/~mfq3/pictures/nukedoomed.jpg)
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