after doing some testing, everything is still very sensitive to file size. if i change a loadout to a 2 digit number, from a 1 digit number, (example, 10 clips instead of 2), it locks up the game at the start. also, if you try to reopen the umd that was injected with the program, it creates an error.
now, if i keep it to single digits, say change it to 9 from 2, everything is fine.
if you can get it to rewrite the data size accordingly, that would be great. might even be able to alter some missions some. a similiar took was created for gr2 modding, that was capable of rewriting the data size. not sure how much of that makes sense, since i'm not the programmer that wrote the program.
not complaining, great start.