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Author Topic: Beats Of Rage  (Read 1375 times)

BonusJz

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Beats Of Rage
« Reply #30 on: January 25, 2007, 08:34:00 AM »

I make playable demo of Metal Slug that works on the last build (zip contains this).

Metal Slug playable demo

I hope that you Nemo1985X still try to solve problems and maybe that helps.


Ps:
For these ho tested and be so nice to shere with me afterthougt/bugs/ideas please post that in this topic or PM:
New Openbor Mods

This post has been edited by BonusJz: Jan 25 2007, 04:47 PM
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bdizzle3481

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« Reply #31 on: January 25, 2007, 03:28:00 PM »

Nice mods, Bonus.  Any progress on the the bug fixing, NES???  Openbor doesn't work on my computer; my box is the only way to go.
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SumolX

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« Reply #32 on: January 26, 2007, 09:51:00 AM »

QUOTE(bdizzle3481 @ Jan 25 2007, 05:35 PM) *

Nice mods, Bonus.  Any progress on the the bug fixing, NES???  Openbor doesn't work on my computer; my box is the only way to go.



Which of my versions do not work for PC?  Have you tried DOS or SDL versions?
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bdizzle3481

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« Reply #33 on: January 26, 2007, 03:15:00 PM »

I think I used the DOS version when I tried it
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Nemo1985X

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Beats Of Rage
« Reply #34 on: January 27, 2007, 05:04:00 AM »

QUOTE(BonusJz @ Jan 25 2007, 09:41 AM) *

I make playable demo of Metal Slug that works on the last build (zip contains this).

Metal Slug playable demo

I hope that you Nemo1985X still try to solve problems and maybe that helps.
Ps:
For these ho tested and be so nice to shere with me afterthougt/bugs/ideas please post that in this topic or PM:
New Openbor Mods


Great looking mods!  (IMG:style_emoticons/default/love.gif)

This post has been edited by Nemo1985X: Jan 27 2007, 01:05 PM
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BonusJz

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« Reply #35 on: February 02, 2007, 10:32:00 PM »

New version of OpenBoR is relased and ready for download:
Zip contains all platform also XBOX



This post has been edited by BonusJz: Feb 3 2007, 06:35 AM
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Nemo1985X

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« Reply #36 on: February 06, 2007, 08:43:00 AM »

Great News!  biggrin.gif
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BonusJz

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« Reply #37 on: February 07, 2007, 08:01:00 AM »

Uppdate to last version for Xbox: (IMG:style_emoticons/default/biggrin.gif)

Openborx v2.2253-001

I also update screens for Dungeons&Dragons if you like to check it out (IMG:style_emoticons/default/wink.gif)
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Auximines

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« Reply #38 on: February 07, 2007, 06:15:00 PM »

Man, I can't wait until this D&D game is finished! Long ago I too was making a D&D BOR mod, I ripped a bunch of bosses and enemies from D&D and KoD, and other games. Just as I was moving along with it, I lost all that work in a hard drive failure; I didn't make backups!  And I haven't really messed with it since. And now, here coms BonusJz, with a hell of alot better mod than I was doing! I'm overwhelmed by how much work you've put into it.

Questions-
First, the big question- Can you estimate a release time?

Is the elf in it? I just love the elf. happy.gif

What games are you using music from? Anything besides the D&D games?

Do you think it's difficult for the average player? Either I suck at fighting games, or some of those BOR mods don't have enough 1ups in them. tongue.gif

About how big should the download will be? It looks huge.

How are the arcades in Poland?

Oh, and MAKE BACKUPS!!! For the love of god, make backups!
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BonusJz

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« Reply #39 on: February 09, 2007, 04:56:00 AM »

QUOTE
Is the elf in it? I just love the elf.  

Me too .Yes it is (IMG:style_emoticons/default/biggrin.gif)

QUOTE
What games are you using music from? Anything besides the D&D games?

Best of D&DTod,D&DSoM,KoD,KotR,VagrantStory

QUOTE
Do you think it's difficult for the average player? Either I suck at fighting games, or some of those BOR mods don't have enough 1ups in them.  

Depends-is not so easy (like D&DTod,D&DSoM)

QUOTE
About how big should the download will be? It looks huge.

So far round 30MB (I'm try to optimize everything)

QUOTE
How are the arcades in Poland?

Most of them are dead but very big emulation scene lives on:D

QUOTE
Oh, and MAKE BACKUPS!!! For the love of god, make backups!

Don't worry (IMG:style_emoticons/default/laugh.gif)

This post has been edited by BonusJz: Feb 9 2007, 12:57 PM
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SlyBeast

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« Reply #40 on: February 09, 2007, 07:54:00 AM »

Hey BonusJz, is the latest Xbox port playing the current mods?  I haven't had a chance to try it yet.
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robot2

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« Reply #41 on: February 09, 2007, 05:42:00 PM »

Hey Slybeast my email for the borgen forums is still on the ban list. I can also help Samurai X with getting all of the full mods back to you. Sending you  a PM with more info
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SlyBeast

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Beats Of Rage
« Reply #42 on: February 10, 2007, 03:28:00 PM »

QUOTE(robot2 @ Feb 9 2007, 07:49 PM) *

Hey Slybeast my email for the borgen forums is still on the ban list. I can also help Samurai X with getting all of the full mods back to you. Sending you  a PM with more info


I got your PM & tried to respond but it blocked me.

I'm not sure who runs the show there anymore.  A lot of major players have left the scene or lost interest altogether.  You might try contacting Mr. Q.  See if you can get into the site by using The Cloak and send him a PM.
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BonusJz

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« Reply #43 on: February 16, 2007, 12:53:00 AM »

Lots of great features was added recently along with update of xbox. (IMG:style_emoticons/default/biggrin.gif)

But i think he have still the same problem - messing sound(if more than 3 sfx are played at a time (IMG:style_emoticons/default/uhh.gif) ) and problem with pallet (if game use more than 128 colors with connection with remaps (IMG:style_emoticons/default/uhh.gif) ). I'm sure that here are people that have experience  and knowledge of programing on Xbox and i have big favor to ask that you check the source code and maybe optimize it for Xbox.
Also if you cannot be yourself but now someone that can ask him - please
Maybe is only some wrong/missing line or something like that

SX can update xbox ports with every new release ,we need only the good/hard base on witch openbor be standing .Thanks in advance for help and support

Zip with source code


Also i make trailer for Dungeon&Dragon if you want to check it out

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SlyBeast

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Beats Of Rage
« Reply #44 on: February 16, 2007, 06:11:00 AM »

It shouldn't be missing sound effects.  That was corrected some time ago, back before BOR Generation was around.  I thought the palette bug had been corrected too.
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