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Author Topic: Super Mario War v1.6  (Read 235 times)

XanTium

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Super Mario War v1.6
« on: November 09, 2005, 05:18:00 AM »

Super Mario War v1.6-- Posted by XanTium on November 9 06:42 EST
A new version of the homebrew game 'Super Mario War(info)' has been released.
What's new/fixed:
* Readme in HTML format
* Tournament Mode
* 7 new powerups: Hammer; Poison Mushroom; Slowdown clock; Bob-omb; POW Block; Bullet Bill Frenzy; Hammer
* Skins (and changed sprite structure for easier skin creation): Mario; Bahamut; Black Mage; Bub/Bob; Classic Mario; Kirby; Link; Luigi; Monty Mole; Ninji; Pig (FF1); Shyguy; Snifit; Tweeter; White Mage
* Background Music: Customizable using config files in the music directory
* Team Play
* Warping pipes
* 5 New Game Modes: Jail; Goomba; Race; Owned; Hammers
* Updated Game Modes: Tag - now you can transfer the tag by touching other players
* Added new options on menu: Scoreboard placement; Announcer voice; Team kill (friendly fire); Team colors (players on same team get same color); Screen crunch; Map over layer like chains and railings
* Different options for cloud eye candy
* Fixed top row collision problems
* Fixed general collision detection problems where players would end up inside blocks
* Improved performance
* New Maps (from 4matsy, j rok, nitsuja, ventuz and Xijar)
* New map layers (4 tile layers + 1 block layer)
* Out-of-bounds indicator and timer
* Exit confirmation box
* Better powerup collision detection (no bouncing off of thin air)
* Coins, powerup cards, eggs and yoshi move if not collected in time
* Improved AI
-Collects goal items like powerups and coins
-Avoids threats like fireballs and thwomps
-Attemps to avoid spikes (needs improvement)
* Improved spawn location performance
* Team colored fireballs/hammers
* Fixed player spawning under spikes
* Fixed CPU hogging (runs at 30% CPU on my 2ghz P4)
* Improved tools in the level editor
-Select eyecandy
-Select tiles and move them around
-Copy tiles and paste them
-Designate "no spawn" areas
* Adjustable music and sound volume
* Configurable respawn time

Official Site: http://smw.72dpiarmy.com
Download: n/a (built with XDK)
Full Readme: xbins.org

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devguy

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Super Mario War v1.6
« Reply #1 on: November 09, 2005, 08:49:00 AM »

Totally awesome!  I will be playing this for a while tonight.

Thanks for all the hard work!
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ksteiner

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Super Mario War v1.6
« Reply #2 on: November 09, 2005, 11:08:00 AM »

Love mario this is great man you rock who ever made this!!
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two52

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Super Mario War v1.6
« Reply #3 on: November 09, 2005, 12:57:00 PM »

QUOTE(ksteiner @ Nov 9 2005, 09:39 AM)
Love mario this is great man you rock who ever made this!!
*



Thanks!  Be sure to check out the official website for announcer and music content packs.  Also in a few weeks, we're planning to vote on the next releases feature set.
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IAteYourMom

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Super Mario War v1.6
« Reply #4 on: November 09, 2005, 02:26:00 PM »

YAY my favorite "party game" gets an update coolnees :)
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Cthulhu32

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Super Mario War v1.6
« Reply #5 on: November 09, 2005, 02:54:00 PM »

Man, I've been following this game since one of the first releases.  It's totally expanded from being a little mini-game for fun, to a full fledge outright drunk late night multiplayer game!  Great job, keep up the great work on this thing.
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arval

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Super Mario War v1.6
« Reply #6 on: November 10, 2005, 11:49:00 AM »

excellent game indeed
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hljuvi131

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Super Mario War v1.6
« Reply #7 on: December 08, 2005, 12:02:00 PM »

One of the best drinking games of all time!  Job Well done!
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Thraka

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Super Mario War v1.6
« Reply #8 on: December 30, 2005, 06:56:00 PM »

Xbox needs more games like this, i just downloaded it.

Where are all the homebrew games? Have a fully programmable homebrew console sitting in our living rooms and it seems all I find is SNES NES QUAKE DOOM for your XBOX.

Is that all there is for XBOX homebrew? This gives new hope.  Where are the others?
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joelipoika

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Super Mario War v1.6
« Reply #9 on: January 11, 2006, 03:35:00 PM »

There are ports/homebrew games like Surreal, PCSXbox (was that it's name?(IMG:style_emoticons/default/tongue.gif)), dosxbox and a lot more! (IMG:style_emoticons/default/smile.gif)

This post has been edited by joelipoika: Jan 11 2006, 11:35 PM
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Helios

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Super Mario War v1.6
« Reply #10 on: January 12, 2006, 11:12:00 AM »

OMG! 1.6! Ohhh I just want to lick you all over! lol

On a serious note though this is by FAR the BEST drinking game on the Xbox. The more drinks you have the better it gets (IMG:style_emoticons/default/biggrin.gif) In a new release there should be a way to ADD your own skins so I could add the FF3/6 skins, metroid etc (IMG:style_emoticons/default/wink.gif) Anyway wicked job fellas!
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Thraxen

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Super Mario War v1.6
« Reply #11 on: January 12, 2006, 02:02:00 PM »

QUOTE
On a serious note though this is by FAR the BEST drinking game on the Xbox. The more drinks you have the better it gets biggrin.gif In a new release there should be a way to ADD your own skins so I could add the FF3/6 skins, metroid etc wink.gif Anyway wicked job fellas!
 

Are you talking about characters?  If so, I'm pretty sure you can add your own skins.  There was a thread over at their forum when this version was first  released where people where making that own skins and sharing them with others.
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Helios

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Super Mario War v1.6
« Reply #12 on: January 13, 2006, 11:00:00 PM »

Haha wicked. I will start making a TON of skins for this. Maybe I should post them on the website or something?
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nickus

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Super Mario War v1.6
« Reply #13 on: January 24, 2006, 10:51:00 PM »

I remember I had a skin pack at one stage that I made for 1.1. I still have it somewhere, but inside it were the following characters:
  • Updated Mario
  • Ice Climbers
  • Ryu (from Ninja Gaiden)
  • Samus (Metoid)
  • Sonic
  • Tails
  • Knuckles
  • The Gay Chameleon from Sonic Heroes (can't remember his name)
  • Wario
  • Alex Kidd
  • Master Chief
  • Link
  • Bowser
  • Peach
  • And Westy, one of my cartoon characters

The animations weren't flash (because it only uses two frames), and several characters had to be scaled down due to size restrictions but they were all perfect skins. If anyone would like me to post it I will.

I can also give u a bit of a tutorial about adding your own manually ( I haven't looked at the newest version yet but i can guarantee there is a way.

Thanks
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Penner82

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Super Mario War v1.6
« Reply #14 on: March 08, 2006, 09:40:00 AM »

i just canĀ“t find super mario war 1.6 for xbox or dreamcast.i searched hundreds of forums,but all download links were down.does anyone have a working link for me?please,i beg you!

thank you in advance.
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