QUOTE(devguy @ May 9 2005, 11:44 PM)
B) Yeah, you have to rename the .exe file to .xbe and then run it ont the Xbox.
God damn I wish it was that easy...
You forget something. First sign the .EXE with the audio-key from xbedump. This will make the audio compatible with the Xbox. Then rename it to .xbe. After that, sign it with the font-key to make text work on the Xbox. Then burn it on a blue-ray disc (at 29.64x... not at any other speed!). You will need an XCalibur-chip in your Xbox, but the Xbox must be a V1.0 or a V1.2. Also, the Xbox requires 192MB of memory.
[edit]
I forgot to tell that your Xbox needs the ATI GPU, not the one from Matrox.
This post has been edited by The Zep Man: May 10 2005, 06:49 AM