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Author Topic: Doom-x V2.0 Beta  (Read 300 times)

Likklebaer

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Doom-x V2.0 Beta
« on: December 03, 2004, 03:43:00 PM »

As you can see, this is a huge release. It implements pretty much every feature Carcharius and I wanted to include in Doom-X and a few more besides. Any future releases will primarily be focused on bug-fixes, tweaks, and tidy-ups.
So check out the list of changes below and enjoy this new version. ^_^


What's New
--------------

- Mod support (pWADs only) with selectable Start Map

- System link support for up to 4 players added (*extremely experimental* see readme for details)

- Graphics rendering code rewritten (performance gain)

- Turning controls now fully analogue

- 3 alternate controller configurations added (Legacy, Southpaw, and Legacy Southpaw)

- Now detects controller in the lowest numbered port

- Setup menu added to launcher for resolution mode and other settings

- Start map can be changed for mods

- Updated launcher with graphics, sound effects and new options

- Xbox save games with title and save images added (saves from older versions should transfer automatically)

- Freezing issues should be fixed

- Fixed weapon cycling order bug

- Fixed map panning controls

- Fixed consecutive WAD loading bug

- '.'s in startup text now display correctly

- In-game menu bug fixed (Quit Game showing twice)

- Other small bugfixes

NOTE: The System Link feature is still very much a work-in-progress so it may not work 100% correctly 100% of the time. Thus far it has only been tested on a LAN with 2 Xboxes though up to 4 should work fine. Detailed and constructive feedback on this feature would be appreciated.

Also, before asking questions, please take the time to read the included readme file.    You may find what you want to know in the updated Q & A section.
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pSyCo

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Doom-x V2.0 Beta
« Reply #1 on: December 03, 2004, 04:10:00 PM »

that is just awsome ... i applaud you guys...

This is something I can say I've been waiting for for a long time, I hope the system link works well enough to use on Kai though =)
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freakdave

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Doom-x V2.0 Beta
« Reply #2 on: December 03, 2004, 04:13:00 PM »

great stuff !
Keep up the good work...
:beer:  
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bucko

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Doom-x V2.0 Beta
« Reply #3 on: December 03, 2004, 04:58:00 PM »

cool! B)  
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isaac_24

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Doom-x V2.0 Beta
« Reply #4 on: December 03, 2004, 05:04:00 PM »

Any chance of a calibration feature for the ones with an overscan problem with LOW resolution? TV doesn't have anything to adjust it.  :(  Probably too late but I had to ask. New version runs great btw. Just kinda hard to read the stats in DM in HIGH resolution.
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mrinsane

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Doom-x V2.0 Beta
« Reply #5 on: December 03, 2004, 05:22:00 PM »

OMG likklebaer and carcahrus you are gods
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blueshogun96

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Doom-x V2.0 Beta
« Reply #6 on: December 03, 2004, 05:29:00 PM »

QUOTE (mrinsane @ Dec 4 2004, 01:49 AM)
OMG likklebaer and carcahrus you are gods

No, Carachrus is a God.  Likklebaer is MY Goddess  :beer:

Ma'am, I love you  :luv:  
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nagmine

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Doom-x V2.0 Beta
« Reply #7 on: December 03, 2004, 05:38:00 PM »

i love you guys...  :popcorn:

great work keep it up  :D  
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mrinsane

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Doom-x V2.0 Beta
« Reply #8 on: December 03, 2004, 06:27:00 PM »

QUOTE
No, Carachrus is a God. Likklebaer is MY Goddess 

Ma'am, I love you


lol i was thinking of saying that but its a forum so its kinda wrong
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iNviCt

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Doom-x V2.0 Beta
« Reply #9 on: December 03, 2004, 07:24:00 PM »

:D Can we get a screen shot of this?
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HamSandwhich

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Doom-x V2.0 Beta
« Reply #10 on: December 03, 2004, 07:56:00 PM »

yeh, can sum1 pls post a screeny?
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beatinu

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Doom-x V2.0 Beta
« Reply #11 on: December 03, 2004, 08:04:00 PM »

fantastic  :D  
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Juganawt

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Doom-x V2.0 Beta
« Reply #12 on: December 03, 2004, 08:09:00 PM »

super stuff! Glad to see this is still being worked on. Thanks guys for a great release!

I have one tiny question.... is music supported in this version?
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-Spud-

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Doom-x V2.0 Beta
« Reply #13 on: December 03, 2004, 08:21:00 PM »

Can I presume that four player LAN capability means four player XLink Kai goodness? B)  
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GreenSabbath

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Doom-x V2.0 Beta
« Reply #14 on: December 03, 2004, 08:39:00 PM »

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