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Author Topic: I'm Sure This Has Been Asked Before But...  (Read 292 times)

Viewtiful Asher

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I'm Sure This Has Been Asked Before But...
« Reply #15 on: March 11, 2005, 05:18:00 PM »

QUOTE(BulkySam @ Mar 11 2005, 06:57 PM)
I have a ps2 emulator.  It runs all of my ps2 games right off the disk.  I call it the ps2.  If you want one, it'll cost you $149.99.
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VampX

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I'm Sure This Has Been Asked Before But...
« Reply #16 on: March 11, 2005, 06:30:00 PM »

QUOTE(BulkySam @ Mar 11 2005, 07:57 PM)
I have a ps2 emulator.  It runs all of my ps2 games right off the disk.  I call it the ps2.  If you want one, it'll cost you $149.99.
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BulkySam

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« Reply #17 on: March 11, 2005, 06:37:00 PM »

oMfG sTeEl RoXeRz TeH bIg OnE111!!!!!!!
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big_xbox_n00bie

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« Reply #18 on: March 11, 2005, 06:45:00 PM »

blink.gif  the consoles been out for like forever.

-BxN
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VampX

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« Reply #19 on: March 11, 2005, 07:01:00 PM »

QUOTE(big_xbox_n00bie @ Mar 12 2005, 02:51 AM)
Ive read somewhere that the emulation hardware requires 3x  the power of the emulated hardware
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Viewtiful Asher

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« Reply #20 on: March 12, 2005, 12:44:00 AM »

have a saturn emulator. It runs all of my saturn games right off the disk. I call it the saturn. If you want one, it'll cost you like $50.00 on ebay.
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kgenthe

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« Reply #21 on: March 12, 2005, 11:31:00 AM »

QUOTE(big_xbox_n00bie @ Mar 12 2005, 01:51 AM)
Ive read somewhere that the emulation hardware requires 3x  the power of the emulated hardware
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VampX

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I'm Sure This Has Been Asked Before But...
« Reply #22 on: March 12, 2005, 01:48:00 PM »

QUOTE(kgenthe @ Mar 12 2005, 07:37 PM)
I think xbox emulation has yet to hits its prime. But I think more emphasis needs to be made on figuring out how to utilise that nice geforce GPU sitting inside the wonderful box... thats when dreamcast/playstation/n64/jaguar emulation will really shine.
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total_ass

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« Reply #23 on: March 13, 2005, 02:40:00 AM »

QUOTE
Xbox emulation, so far, relies on PC emulation. If there are no open-source, almost complete emulation of said systems, or there are said systems that are struggling on 2Ghz PC's, then how do you expect them to "Shine" on a 733mhz 64Mb Xbox ?


if you were to follow that principle, then in theory games that run on the xbox would work on a 733mhz 64mb ram pc.

the difference between the two is, that on the xbox programs run natively, and a lot of work is put into optimising. when a program/game is made for the pc, it has to run on all types of hardware, on an operating system that uses a great deal of resources etc.

you simply can't apply pc rules to a console.
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devlkore

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« Reply #24 on: March 13, 2005, 05:34:00 AM »

Has everyone forgotten that the Xbox is 32bit, not 128?
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ChrisW7

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« Reply #25 on: March 13, 2005, 06:09:00 AM »

QUOTE
if you were to follow that principle, then in theory games that run on the xbox would work on a 733mhz 64mb ram pc.


Relies on PC emulation for EXISTING. NOTHING to do with hardware, or specs.

QUOTE
the difference between the two is, that on the xbox programs run natively, and a lot of work is put into optimising. when a program/game is made for the pc, it has to run on all types of hardware, on an operating system that uses a great deal of resources etc.


This has nothing to do with emulation. This ISN'T about writing games.

QUOTE
you simply can't apply pc rules to a console.


Once again, do NOT confuse Games developing with emulation. It's NOT the same thing.
And don't try and patronise me, I know more about emulation and how it works, then you'll ever know.
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