xboxscene.org forums

Author Topic: X,y,z  (Read 110 times)

. / / A

  • Archived User
  • Newbie
  • *
  • Posts: 48
X,y,z
« on: July 19, 2003, 10:26:00 AM »

when i connect with flash fx to my xbox xy and z arent showing up and i cant load my game save from halo (from b4 i modded my xbox)... i post this in mxm because i recently got mxm and im not sure if my xyz have shown up since i got it... help? where r my xy and z?
Logged

. / / A

  • Archived User
  • Newbie
  • *
  • Posts: 48
X,y,z
« Reply #1 on: July 20, 2003, 02:19:00 PM »

not sure... does it matter? i mean has this happened to any1 else?
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
X,y,z
« Reply #2 on: July 20, 2003, 02:42:00 PM »

QUOTE (. / / A @ Jul 20 2003, 06:19 PM)
not sure... does it matter? i mean has this happened to any1 else?

Of course it matters.

That you don't see X, Y, and Z tells me you are not using 0.9n.1 (which is what you SHOULD be using, the fixes and enhancements take pages to list)


Z: is the only significant partition that matters at the moment. X, Y, and Z were, previously pretty useless, unless you did game hacking and wanted access to game's cache files. MXM now does screenshots and stores the screenshots on Z:\ - and X:\ will get a nice enhancement in the future.
Logged

jizzlobber

  • Archived User
  • Sr. Member
  • *
  • Posts: 426
X,y,z
« Reply #3 on: July 20, 2003, 09:55:00 PM »

I think I remember this happening to me with 0.9n before my xbox died, can't remember if it happened with 0.9m (just took a while to connect).

I know some people like to clear the cache this way when they get the dirty disc error (instead of playing other games)
Logged