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Author Topic: Help With Adding Orbs  (Read 1107 times)

blckwdw1986

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Help With Adding Orbs
« on: February 13, 2005, 11:02:00 PM »

I downloaded the orb pack and read the "directions" but didn't help much  :huh:  , I have tried editing the default.xip to add the orb but after i added it to my xbox, it would not boot  <_<  .  Any 1 who can help, please and thank you  :D  . btw i saw some pics of the orbs and they kick ass! Thanks in advance!   B)
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gasclown

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Help With Adding Orbs
« Reply #1 on: February 13, 2005, 11:48:00 PM »

*sigh*

CODE

1.  Rename the orb of your choice to "OrbCell-FACES.xm"

2.  For best results, open mainmenu.xip with Winxip, then edit the very bottom of default.xap with notepad or simlar to look like this:

......................................................
DEF Modded_Orb Transform
  {
     children
          [
               Spinner
               {
                 rpm 2
                 axis 0 0 2
                 children
                 [
            
                         Shape
                         {
                             appearance Appearance
                             {
                                material MaxMaterial
                                {
                                     name "MenuCell"
                                                  
        
                                }
        
                                
                             }
        
                             
                  geometry Mesh { url "OrbCell-FACES.xm" }
      
            
                        }
                ]
                 }
          ]  
            
         
     rotation -0.993700 -0.088440 0.068970 -1.576000
     scale 0 0 0
     scaleOrientation 0.036530 0.975200 0.218400 -0.396500
     translation -54.880000 -15.100000 29.980000
  }

/*
  DEF Modded_Orb Transform
  {
     children
     [
    Spinner
    {
       rpm 7.75
       axis 0 2 2
       children
       [
      Shape
      {
         appearance Appearance
         {
        material MaxMaterial { name "InnerWall_01" }
        texture ImageTexture
        {
           alpha true
           url "orbcellwall.xbx"
        }
         }
         geometry Mesh { url "OrbCell-FACES.xm" }
      }
       ]
    }
    Spinner
    {
       rpm 7.75
       axis 2 2 0
       children
       [
      Shape
      {
         appearance Appearance
         {
        material MaxMaterial { name "InnerWall_01" }
        texture ImageTexture
        {
           alpha true
           url "orbcellwall.xbx"
        }
         }
         geometry Mesh { url "OrbCell-FACES.xm" }
      }
       ]
    }
    Spinner
    {
       rpm 7.75
       axis 2 0 2
       children
       [
      Shape
      {
         appearance Appearance
         {
        material MaxMaterial { name "InnerWall_01" }
        texture ImageTexture
        {
           alpha true
           url "orbcellwall.xbx"
        }
         }
         geometry Mesh { url "OrbCell-FACES.xm" }
      }
       ]
    }
    Spinner
    {
       rpm 5
       children
       [
      Shape
      {
         appearance Appearance
         {
        material MaxMaterial { name "InnerWall_01" }
        texture ImageTexture
        {
           alpha true
           url "orbcellwall.xbx"
        }
         }
         geometry Mesh { url "OrbCell-FACES.xm" }
      }
       ]
    }
     ]
     rotation -0.993700 -0.088440 0.068970 -1.576000
     //scale 47.000000 47.000000 47.000000
     scale 0 0 0
     //scale 43.000000 43.000000 43.000000
     scaleOrientation 0.036530 0.975200 0.218400 -0.396500
     translation -54.880000 -15.100000 29.980000
  }//DEF Modded_Orb Transform*/
   ]
  
}//DEF theMainMenuCam Transform
..............................................

3. Insert the edited .xap back into the .xip.

4. Insert the new orb into the xip , save, send to xbox.

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thaswiftness

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Help With Adding Orbs
« Reply #2 on: March 16, 2005, 09:23:00 PM »

new to uix, i think its great. but i tried following this and now it freezes when i load it  :(
before trying this i got the info and time panel's. just kind of lost at these orb things and getting them to work. any help would be great

-thaswiftness
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willy72

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Help With Adding Orbs
« Reply #3 on: March 17, 2005, 03:23:00 PM »

I've used the world orbcell and all work fine.....

@thaswiftness

remember:

ensure to add into skin directory the orbcellwall.xbx file of texture for orbcell indicated into Gasclown code:

CODE
texture ImageTexture
       {
          alpha true
          url "orbcellwall.xbx"
       }


P.S.
I've on my dash also the info panel and the date panel.

-Willy72:)

This post has been edited by willy72: Mar 17 2005, 11:25 PM
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thaswiftness

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Help With Adding Orbs
« Reply #4 on: March 18, 2005, 03:11:00 PM »

QUOTE(willy72 @ Mar 17 2005, 11:23 PM)
I've used the world orbcell and all work fine.....

@thaswiftness

remember:

ensure to add into skin directory the orbcellwall.xbx file of texture for orbcell indicated into Gasclown code:

CODE
texture ImageTexture
       {
          alpha true
          url "orbcellwall.xbx"
       }


P.S.
I've on my dash also the info panel and the date panel.

-Willy72:)
*



not sure what you mean  :blink:
sorry new to this :P
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vinney

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Help With Adding Orbs
« Reply #5 on: March 29, 2005, 04:26:00 PM »

I got it to work!!! one problem, gasclown, the globe i downloaded from allxboxskins.com is white... like the continents. i was wondering if there was a way to change it or if i could get yours form you? Thanks, This is awesome...
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