QUOTE(danielmid @ Nov 14 2006, 10:55 AM)
So wait, we were right all along? And pics should be good. Cant wait to see the grill.
http://dreamgamers.b...s-rr-7-ps3.htmlThere is a good comparison of the graphical differences between RR6 (a launch title for the 360) and RR7 (a sequel and launch title for the PS3).
From what I've heard they're essentially the same game but RR7 has some extra cars/tracks etc. You can see that a number of details have been removed for the PS3 version, IMO the most noticeable differences is the water: on the 360 it's got ripples, some shiny reflections etc, and having played the game I can tell you that it actually moves around like water should. The water in the PS3 is just flat and lifeless. This is same thing is carried over onto other elements like the reflection of the glass windows on the building etc.
This could tell us a few things, and I'll leave it up to you how you'd like to interpret it
1. - it could mean that developers had a harder time getting these effects to work properly on the PS3 then they did with the 360 either do to difficulty programming for the platform or time constraints.
2. - it could mean that the PS3 couldn't handle that extra level of detail and it had to be cut out.
3. - (if they're going 1080p) it could mean that details had to be cut out to get the game running at a higher resolution, which begs the question if support for the higher resolution on a small small number of TVs where it makes a differences is worth the loss of quality in the details.
4. - any combination of the aforementioned.
It still remains that the the game was released a year later on supposedly superior higher priced hardware and it is missing graphical details and effects.