it's interesting how they pretty much got off with a fine of $2600 (interesting number eh?) I think I've spent more then that on 360 equipment and games so far (IMG:
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Compare that to what the RIAA sues people for in the tens of thousands of dollars range... and those are the downloaders.
When I was in college one of the students had developed a search engine that would allow students to search all of the network shares for files. OBVIOUSLY it was heavily abused for finding music and warez but it also had benefits because the school offered fully licensed software to anyone who wanted it and it helped with searching that as well various other legitimate resources.
The RIAA went after the guy saying he needed to add filters to his search engine OF THE SCHOOL'S PRIVATE NETWORK to prevent people from searching for music that they might not own. Basically the guy told them to screw off... so the RIAA went to the school and tried to get the school to shut him down... the school told them to screw off and they tried to sue him for $10 million in "damages" (IMG:
style_emoticons/default/dry.gif) he STILL told them to screw off (IMG:
style_emoticons/default/laugh.gif) Basically the guy had nothing (typical poor college student) no car, no money in the bank, just a school issued computer and some student loans. He went to court without even a lawyer figuring he had nothing to loose (literally) and it ended up getting throw out for being so ridiculous. AFAIK the search engine still stands to this day.
It's just interesting to see the difference between the music industry and the game industry in terms of how they go after people.