xboxscene.org forums

Author Topic: 1st C4d Apstract  (Read 93 times)

_GhOsT_

  • Archived User
  • Hero Member
  • *
  • Posts: 736
1st C4d Apstract
« on: August 10, 2006, 02:30:00 PM »

i made the abstract with only one hypernurb cause it would freeze with 2

i touched it up in PS afterwards cause i want it to be my background
IPB Image

what do ya think
Logged

_GhOsT_

  • Archived User
  • Hero Member
  • *
  • Posts: 736
1st C4d Apstract
« Reply #1 on: August 10, 2006, 02:40:00 PM »

well i can use c4d like its my bitch biggrin.gif
but i have never made an abstract before though
Logged

socalx

  • Archived User
  • Sr. Member
  • *
  • Posts: 310
1st C4d Apstract
« Reply #2 on: August 10, 2006, 03:14:00 PM »

haha wow i love it too =D it looks tight
Logged

chuxterofdoom

  • Archived User
  • Sr. Member
  • *
  • Posts: 366
1st C4d Apstract
« Reply #3 on: August 10, 2006, 03:28:00 PM »

QUOTE(I Want More CowBell @ Aug 10 2006, 03:44 PM) View Post

i like it man, but you better watch out on your first time doin something....you got dumbasses comin in here tryin to tell you u suck....lol they think they are so much better....

but i like it....keep it up!



 laugh.gif True True.  That's good ghost.  I'll tell you how I rip my renders out of c4d.  I render them out as a targa with the alpha checked.  then open it in photoshop.  click on the channels tab.  ctrl+click the alpha channel then go back to the layers tab and press ctrl+j.  Voila you have a clean render ripped from it's background.  just disable or delete the original background layer and your just left with the render by itself with no background.  Now just brush, grunge, or tech it up to your hearts delight.
Logged

_GhOsT_

  • Archived User
  • Hero Member
  • *
  • Posts: 736
1st C4d Apstract
« Reply #4 on: August 10, 2006, 03:31:00 PM »

yah i know about the targa and alpha to get renders out
my teacher tried teaching us that but failed so me and another kid taught the class how laugh.gif

i was going for a pop out style so the abstract looks like its extending out of the black

oh btw the render time on that abstract was 9 minutes because it took up the entire plane and then some
Logged

_GhOsT_

  • Archived User
  • Hero Member
  • *
  • Posts: 736
1st C4d Apstract
« Reply #5 on: August 10, 2006, 07:18:00 PM »

just whipped up another one for my friend
IPB Image
Logged

Hazanko

  • Archived User
  • Hero Member
  • *
  • Posts: 501
1st C4d Apstract
« Reply #6 on: August 10, 2006, 07:22:00 PM »

what's up with that black on the right side of both WPs?.. i don't like it at all.. and make the piece GLOW.. it needs more than the simple material you are applying.

if i only i could read the text...

Logged

_GhOsT_

  • Archived User
  • Hero Member
  • *
  • Posts: 736
1st C4d Apstract
« Reply #7 on: August 10, 2006, 07:31:00 PM »

QUOTE(Hazanko @ Aug 10 2006, 07:29 PM) View Post

what's up with that black on the right side of both WPs?.. i don't like it at all.. and make the piece GLOW.. it needs more than the simple material you are applying.

if i only i could read the text...

if you would have read my posts you would know

the text says -=[MDK]FROSTY[182]=-

oh and if you dont like it thats fine with me cause i like mine and my friend likes his
Logged

Owtlaw333

  • Archived User
  • Hero Member
  • *
  • Posts: 691
1st C4d Apstract
« Reply #8 on: August 11, 2006, 12:19:00 AM »

If only I took the time to learn a 3d program. I was gunna try Maya at one point in time, but never really got my ass to do it.
Logged

lostboyz

  • Archived User
  • Hero Member
  • *
  • Posts: 2318
1st C4d Apstract
« Reply #9 on: August 11, 2006, 04:58:00 AM »

i think the abstract looks good but they way you have it, makes it look flat, which kinda kills the point of having a 3d program. the black/white needs to be worked on. and it looks like you put a stroke on it, either make it thinner or not at all
Logged