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Author Topic: Forza Motorsport Uimusic.wmapack  (Read 1226 times)

MrDeadMan

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Forza Motorsport Uimusic.wmapack
« on: May 25, 2005, 06:52:00 PM »

Does anyone know how to open the UIMusic.wmapack file within Forza? Theres a few songs in the menu that I want that I'm guessing are in this file (it's 40mb). The Sountracks folder only has the in-race music.
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CrakkedOut

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Forza Motorsport Uimusic.wmapack
« Reply #1 on: May 27, 2005, 09:48:00 AM »

it prolly has all the songs in that file cuz you have the option to choose what songs will play where so take a look
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MrDeadMan

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Forza Motorsport Uimusic.wmapack
« Reply #2 on: May 28, 2005, 04:53:00 PM »

Doh, I guess I should have read over my post. What I meant is that I have this file sitting on my computer, copied from the Forza disk, and am trying to figure out how the heck to open it. It's an archive file of some type, but not one that I've seen before.
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roofus

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Forza Motorsport Uimusic.wmapack
« Reply #3 on: May 28, 2005, 07:40:00 PM »

A very basic uncompressed archive format, listing file names, offsets, lengths at the beginning and then actual file contents later on.  Each file can be extracted from this "archive" by copying and pasting with a hex editor into a new file.  If you don't want to reverse the format yourself, you can just search for this pattern:
3026B2758E66CF11A6D900AA0062CE6C, the first 16 bytes of every WMA file.
Copy from the start of the pattern, to the next instance of that pattern, and you will get the whole song.  The titles of the songs are listed at the beginning in sequential order.  There are odd bits between songs, but if you ignore those and copy every other pattern segment you should be able to extract all the songs okay.
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mrjkwik

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Forza Motorsport Uimusic.wmapack
« Reply #4 on: May 28, 2005, 08:35:00 PM »

thats some good info roofus.  i gave it a try but didnt work.  i'm guessing its the "odd bits" on it.  i come up with these as the address locations of the sequence you posted.  i attempted to copy the section between the 2nd and 3rd (getting the second song).  i'll play with it some more.  its not important to me to actually extract the songs.  just a learning process for me.  so if theres anything else you can tell me to look for, good or bad, i'd appreciate it.

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roofus

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Forza Motorsport Uimusic.wmapack
« Reply #5 on: May 28, 2005, 10:31:00 PM »

Hehe, close... actually, in that list of occurance, you want to extract from the first to the second, the third to the fourth, the fifth to the sixth, and so on.  Give it another go!
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mrjkwik

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Forza Motorsport Uimusic.wmapack
« Reply #6 on: May 28, 2005, 11:46:00 PM »

yep, that worked (figure you already knew it would smile.gif ).  except hexworkshop keeps crashing when i try to paste into a new file.  dunno why.  worked on one.  not on the others.  oh well, at least i see kinda what was going on.  basically i'm trying to learn little here, little there.  but thanks though.

EDIT:  kinda got it.  lame though.  cut from hexworkshop, paste in different hex program.  odd.  guessing its a memory issue or something.
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brienj

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Forza Motorsport Uimusic.wmapack
« Reply #7 on: May 29, 2005, 06:02:00 AM »

QUOTE(mrjkwik @ May 28 2005, 11:57 PM)
yep, that worked (figure you already knew it would :) ).  except hexworkshop keeps crashing when i try to paste into a new file.  dunno why.  worked on one.  not on the others.  oh well, at least i see kinda what was going on.  basically i'm trying to learn little here, little there.  but thanks though.

EDIT:  kinda got it.  lame though.  cut from hexworkshop, paste in different hex program.  odd.  guessing its a memory issue or something.
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I had that problem with just a few different files in HexWorkshop too.  I would have to use a cheap freeware hex editor to do any copying and pasting.  It prolly is a memory issue, but it was odd that it would happen to only certain files.   :huh:
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mrjkwik

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Forza Motorsport Uimusic.wmapack
« Reply #8 on: May 29, 2005, 03:07:00 PM »

nice to see its not just me.  since i'm learning a lot of this on my own and all, its hard to tell sometimes.  and being almost 30, i feel behind in the game trying to learn this stuff now.  but alls good.
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MrDeadMan

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Forza Motorsport Uimusic.wmapack
« Reply #9 on: May 29, 2005, 09:12:00 PM »

Thanks roofus and mrjkwik, now I can finally listen to that goddamn Iron Man song..  :jester:
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mrjkwik

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Forza Motorsport Uimusic.wmapack
« Reply #10 on: May 29, 2005, 09:30:00 PM »

hey, thanks, but no reason really to thank me.  roofus was the man with the plan.
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radisc

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Forza Motorsport Uimusic.wmapack
« Reply #11 on: June 07, 2005, 09:44:00 AM »

Ok guys, i understood want i have to do, but my HexWorkshop crash when i cut or copy a hex string (the second precisely) so i installed 7-8 hex editors but i cant find one that make me select a block giving the coordinates to paste to Hex workshop...

What can i do?
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mrjkwik

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Forza Motorsport Uimusic.wmapack
« Reply #12 on: June 07, 2005, 10:55:00 AM »

what wound up working for me was using hexworkshop to select the block, copy, then paste to a new file in some other hex program, cant remember which one.  i think it was  called "free hex editor".
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radisc

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Forza Motorsport Uimusic.wmapack
« Reply #13 on: June 07, 2005, 03:22:00 PM »

My problem is that i can't copy from hex workshop, because it keep crashing every time i try doing it
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roofus

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Forza Motorsport Uimusic.wmapack
« Reply #14 on: June 07, 2005, 06:45:00 PM »

Try copying smaller chunks at a time, or use a different hex editor.
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