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Author Topic: Linux On The Xbox 360  (Read 512 times)

Moleman

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Linux On The Xbox 360
« on: November 18, 2005, 10:57:00 PM »

Are there any multi-threaded Linux distributions that could take advantage of the Xbox 360?
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sick_mate_xbox

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Linux On The Xbox 360
« Reply #1 on: November 19, 2005, 02:04:00 AM »

i wouldnt have a clue but a linux distro on the xbox360 would be worth keeping and using regulary
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deadparrot

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Linux On The Xbox 360
« Reply #2 on: November 20, 2005, 04:42:00 PM »

We'd just have to port a multi-threaded distro.
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Entropy42

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Linux On The Xbox 360
« Reply #3 on: November 21, 2005, 12:30:00 AM »

QUOTE(Moleman @ Nov 19 2005, 01:28 AM)
Are there any multi-threaded Linux distributions that could take advantage of the Xbox 360?
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Any Linux distribution released in the past who-knows-how-many-years supports multithreading.  Even prior to real multithreading support (for multiple threads within a program), Linux has always supported very nice mulitasking, so a crude form of threading was always possible using fork() to create new child processes.

The biggest challenge with Linux on the 360 would be the fact that almost the entire architecture is undocumented, as opposed to the original Xbox which was 90% identical to an nForce-based PC.  While Linux supports many PowerPC variants, the 360's variant has no publically available documentation and the same goes for the video chipset.
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chedabob

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Linux On The Xbox 360
« Reply #4 on: November 25, 2005, 02:21:00 AM »

why a multi threaded distro? a start would be just to get a distro working. then work on multi threading. its a good idea, and i dont think it should be too hard cos were using a ppc system, so we could just port a linux distro that works with ppc then work from there.
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