If you want the DNA as xbg it is as easy as Gas says.
But if you want an image wrapped around it (if not you have to use xrays), then you need to map that image(of the exact same name) to the model in max first, or the loadimage command in lua wont do anything for you. Also worth noting all the m$dash models are broken up, so you would virtually have to rewrite the xaps in lua to place the models correctly (unles you remodel the menus of course). Standalone models like flavors orb or any models from the Background of BSX will however be much easier.
To load the meshes, simply look at the lua you have for an existing mesh load and copy it replacing the names of the mesh to your new mesh, then you can play around with rotation and scale, colours and xrays.
Horney, when do we get to see the music menu in dash, you only needed models apparently.
This post has been edited by PID: Nov 30 2004, 02:57 AM