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Author Topic: Xbslink - Freestyle Integration.  (Read 277 times)

barnhilltrckn

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Xbslink - Freestyle Integration.
« on: December 11, 2011, 01:44:00 PM »

QUOTE(magurin @ Dec 8 2011, 11:49 PM) View Post

Hi every one.
Recenlty I download & modified XBSLINK source code to implement new funcionality (Interact beetween Xbox - Xbslink)
(List Channels, Change/Leave actual channel, send chat message, start/stop engine...)

http://www.secudb.de...uffert/xbslink/

.Net process is running fine..  and first I started Xbox task XNA way (making
first XNA Windows App and second converting to XNA 360 app), problem UDP/TCP protocol not implemented in XNA 360 (Windows App works great! but 360 only live protocol! Oh no! )

My second chance was tyiing Freestyle Dashboard 2.2 sources, add new code and recompile. But I have problems opening the proyect on VS2008 SP1.

"Error project consists entirely of configurations that require suport for platforms whitch are not installed on this machine. Proyect cannot be loaded."

I have installed. VS2008 SP1/ VS2010 SP1, XBOX SDK 7645.1, DXSDK_Jun10.exe, XNA 4...
Any knows anything?


Im willing to put my money on you needing a newer SKD. Dont ask where to get one though because nobody here can help but with that being said they ARE around if you look hard enough. ph34r.gif
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magurin

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Xbslink - Freestyle Integration.
« Reply #1 on: December 12, 2011, 01:20:00 AM »

Finished. Close post thanks
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