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Author Topic: ** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)  (Read 957 times)

BrooksyX

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #60 on: July 02, 2010, 07:58:00 AM »

QUOTE
Intruder' date='Jul 2 2010, 04:19 AM' post='4708078']
What happened to this emu did it get a release? It's one of the few things I'm looking forward to smile.gif


Ita actually supposed to come out sometime today.
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artik

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #61 on: July 02, 2010, 08:27:00 AM »

http://forums.xbox-scene.com/index.php?showtopic=716633

This post has been edited by artik: Jul 2 2010, 03:30 PM
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antisniperspy

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #62 on: July 02, 2010, 08:31:00 AM »

omg omg omg thanks a ton
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SNAAAKE

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #63 on: July 02, 2010, 11:42:00 AM »

ok to report bugs in this thread?

in cps1 game sprites are over the background. like you can see the characters in cadillacs and dinosaurs right over the trees(should be behind) and random graphic glitches. least we(non coders) can do is report bugs for future release (IMG:style_emoticons/default/smile.gif)

also manual screen stretching(like fba for original xbox) would be nice for monitors like odd aspect ratio like 16x10(what I have in my arcade cabinet). again throwing in ideas lol..

btw controls and everything works REALLY well. absolutely no in game lag of any kind. I can play on pad and everything.

This post has been edited by SNAAAKE: Jul 2 2010, 07:10 PM
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artik

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #64 on: July 02, 2010, 12:02:00 PM »

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TMaul

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** Fbanext ** : Arcade Emulator For Xbox 360 (w*i*p)
« Reply #65 on: July 02, 2010, 12:59:00 PM »

QUOTE(Tai-Kung @ Jun 29 2010, 03:45 PM) View Post

great!!!
are you going to add support for more systems in the future? snes or  something?



snes driver is in svn but its a bit shitty at the moment and doesn't have working sound at all.
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