I don't know how everyone else thinks of it
But I was excited at first about this news
And then lost all interest as it came to seem it would only lead to homebrew GAMES
And not XBMC or more importantly Emulators
This is just my opinion but I believe it makes sense.
From what I understand you have to be on live to run the homebrew code, and you have to send it in to MSN to sign it before it could possibly be put up for download. Translation: The way they have it set up they'd have to weed out anything like XBMC or Emulators for their own protection against liability, since they need to authorise/sign the content before it's even distributable, making themself a link in the legal chain and preventing the funnest benefits of homebrew.
Respect to those who've worked hard to make great homebrew games,
But no offense
But, the thing that homebrew GIVES most people is Emulators and Xbmc.
We already have games. Satisfying games created by giant professional teams.
Homebrew's basically sole benefit in my opinion is adding those two extremely exciting kinds of APP since we can already play games
To me if it's never going to lead to those two things, It's not really supporting homebrew or at least the very reason homebrew excites most people.
That may just be me, because those little live games never impressed me much either. Or did much but bore me with their repetetive simplicity.
This is not to say that there haven't been excellent homebrew games.
Or that nobody loves them, because there are some impressive homebrew games out there when you consider just one or a few poeple made them
But there's no reason to play them instead of much more grand scale retail games, IMO
(Unless you're a programmer appreciating the hard work of the creator, or a person who just loves to see what a single person or colledge class was able to accomplish. And come on, I'm just telling the truth.)
Not to mention I believe most people are right when they say this is more a scam to steal game ideas than a homebrew playing capability.
And come on
you know the reason you want homebrew is to experience how powerfully and stable that the 360's monster hardware can emulate even the more demanding systems of the past. You want to see how many filters and hardware affects you can tweak a ps game with and still have it run at full speed. Whereas a PC will give you an imperfect frame rate no matter how powerful, you know the 360 runs one thing at a time with no unexpected resource usage and could keep a powerful emu unbelievably stable. You want to see Earthworm Jim 64 run at full speed with graphic tweaks so amazingly better than the original that they have your head spinning.
That's what you're dreaming of getting out of the word "homebrew" and ms knows this, even though they know they're going to weed out anything like this since it HAS to be signed/distributed by them with this system, yet they're exploiting the word 'homebrew' to give you hope of getting those things and make money. I do hope they prove me wrong by having some kind of loop that allows creation/distribution of these 2 things over the internet, but I somehow don't think that's going to happen.
I think it's great that MS is doing something new
But I don't think they can call it supporting homebrew until they've created something that allows:
programmers to create XBMC and Emulators for 360 at the programmer's own responsibility and distribution
I mean, I'm just telling the truth. Doesn't that make sense?