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Author Topic: - Morrowind Mods For Xbox 360 -  (Read 160 times)

DizzyC64

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- Morrowind Mods For Xbox 360 -
« on: December 10, 2008, 05:19:00 AM »

Does anyone know if it's possible to get the Pc mods for morrowind to work on the 360?  blink.gif

The Pc mods worked on the original xbox the only problem was that it lacked the horse power to run most mods created for the game but with the 360 it would be cool to get all the improved graphics and sounds mods working plus also the mass amount of creature mods and the like running also.

So would it be possible to copy the mods to the harddrive via an adapter or just copying it directly to a DL-DVD with the game.

Man replying this little gem with zooped up graphics n sound on my 360 with new creatures will rock ...
STAY OUTTA THE WATER, 'ere be more in'der then those slaughterfish n Dreughs !  tongue.gif
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blbassi

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- Morrowind Mods For Xbox 360 -
« Reply #1 on: December 11, 2008, 09:55:00 PM »

yea you can, just play morrowind once so a cache is made. Then connect your hdd to your pc and look in partition 0. Add the modded esm's and textures to data files just like you did for xbox. the only problem is texture replacment mods...they dont work because you need an esm.
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DizzyC64

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- Morrowind Mods For Xbox 360 -
« Reply #2 on: January 26, 2009, 02:38:00 PM »

That great news,  biggrin.gif  
but is there any way of getting those esm files to work at all with the 360 ? huh.gif
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DizzyC64

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- Morrowind Mods For Xbox 360 -
« Reply #3 on: February 05, 2009, 02:47:00 PM »

Heres a link for details on how to create a Modded Morrowind disc, There HAS to be a way around this ESM file situ  dry.gif
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CrunchBite

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- Morrowind Mods For Xbox 360 -
« Reply #4 on: February 05, 2009, 03:34:00 PM »

I assume by esm files you mean the plugins (the mod)? If so, you have to merge them into the main data file using the morrowind editor.
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