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Author Topic: Xna And The Xbox Live Creators Club  (Read 78 times)

ocalvo

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Xna And The Xbox Live Creators Club
« on: August 17, 2006, 12:30:00 PM »

I was wondering why nobody here is discussing it.

One interesting project will be to try to build a emulator (SNES) using managed code.

If one is capable of building such thing, what are the legal implications?

This post has been edited by ocalvo: Aug 17 2006, 07:31 PM
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bzerk187

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Xna And The Xbox Live Creators Club
« Reply #1 on: August 24, 2006, 12:41:00 PM »

Because emulators are simply reverse-engineered original software they are perfectly legal. But many ROMs aren't. Especially SNES, because Nintendo's Wii will have SNES games availalbe for download for a fee.
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