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Author Topic: Executing Games Through Batch/ftp  (Read 203 times)

moshbear

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Executing Games Through Batch/ftp
« on: May 10, 2012, 11:46:00 AM »

The video is fake. FTP doesn't have any capabilities for remote execution.

Also, running games over network is too slow (line speed is 12.5 MB/s - actual speed is going to be lower) and introduces a lot of lag. There's a reason MS chose USB instead of ethernet for the ODD emulator in the devkit's sidecar.

Essentially, it's impossible for two reasons: (1) too slow and too laggy, and (2) FTP doesn't support remote execution.

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