QUOTE(HotKnife420 @ Jan 9 2011, 10:02 PM)
What exactly is the fear here? I undertand that things such as snes360 will show in your GT, but when you log into live, you can erase it off your list if it bothers you (tmk, homebrew achievements don't even show up on a retail console).
Anything that you run on the Xbox adds code to whatever profile is signed in.
Like you say, I haven't heard of anyone's profile being banned because they have been signed in on a JTAG console while homebrew was running. However, I would prefer to remain in the anonymous category and I'm sure others that value their Live profile would agree.
(It would be a darn shame if my profile was banned after having paid for the next two years using Microsoft's "promotions." Though I could totally see this happening.)
QUOTE(DARKFiB3R @ Jan 9 2011, 07:11 PM)
QUOTE(iwanttheagrocrag @ Jan 9 2011, 06:26 PM)
And when you download the title updates through the dashboard on 2.0 RC1.6 it doesn't put them in the cache folder, it puts them in there own title update folder which is really weird. I don't like that it does that. Its much harder to keep track of them.
I think that's the way MS do it now, not 100% sure.
Title Updates are beginning to be stored in partition3/Content/0000000000000000/(Title ID)/ I don't have a reason why, I'm not sure which games are starting to do this, and I have no idea how Microsoft intends to be able to delete TU's using the dashboard "Remove System Cache" feature.
The best I could guess about the last one there, is that they create another folder say "99000000" which contains updates and which the Xbox will look to delete if the user decides to clear the system cache.
But I don't think FSD is doing this. I think they're putting TU's in a completely separate folder which you would then have to move to partition3/Cache/ I'll have to check this out.
@iwanttheagrocrag: Why not use xm360 v2.0d?