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Author Topic: Libxenon Improvements By Gligli - N64 Emu Preview  (Read 620 times)

BrooksyX

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #15 on: December 24, 2010, 03:41:00 AM »

QUOTE(gligli @ Dec 24 2010, 01:07 AM) View Post

No, those consoles share the same CPU architecture (PowerPC) with the 360, so any work on wii/gc dynarecs or assembler optimisations can be directly ported to the 360 with few modifications. And of course it will run way faster on the 360 smile.gif.
In fact my N64 emu port comes from Wii64, that's why it's so advanced, I only started the project about a week ago, and spend most of my time working on the gfx renderer (this needs to be rewritten for the 360).
Well you can donate coding time, but I don't need any money right now smile.gif.


So essentially this could be huge for the 369 homebrew scene right? Pretty much every open source homebrew for the wii and others should be able to be ported with little effort and a little optimization?

if this is so I am very excited  tongue.gif
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gas_em_up

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #16 on: December 24, 2010, 08:47:00 AM »

QUOTE(jayboy86 @ Dec 23 2010, 10:27 PM) View Post

looks very interesting and its looking good, cant wait to see more

 i cant wait tooo this is why i got a jtag .keep up the good work
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dustin6908

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #17 on: December 24, 2010, 11:13:00 AM »

awsome

i sold my hombrew wii for to buy a jtag 360
wii emus and mplayer ce port somewhat easily smile.gif
Awesome:)

cant wait for release
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thesonandheir

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #18 on: December 24, 2010, 01:11:00 PM »

More stuff like this could bring tmbinc back into the scene, you never know.

Great work.
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jaygriggs

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #19 on: December 24, 2010, 10:36:00 PM »

Wow Amazing stuff... I wish I could code I would definitely be all in.
If porting from the wii is possible someone needs to look at wiimc The newest revisions are pretty solid. If I could have that in FSD Id be extremely happy biggrin.gif

Also the wii has a pretty decent ds emulator way ahead of the one for the 360

On the original xbox with the hard work of freakdave that emu is pretty badass on my 128mb xbox! it opens 95% of games and plays a good 80% at full speed but sadly multiplayer goldeneye still doesnt run. 64mb just doesnt cut it for that emu
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Sonic-NKT

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #20 on: January 28, 2011, 11:56:00 AM »

Gligli just updated his blog with news and a new video of his n64 emu port.
http://gligli360.blogspot.com/

Looks very promising, cant wait to try this... imo a Menu and sound is the only thing missing wink.gif
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Spooning

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #21 on: January 29, 2011, 06:04:00 AM »

Achievement unlocked! 1000G  jester.gif
Very impressive... gligli rocks  cool.gif
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DARKFiB3R

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #22 on: January 29, 2011, 07:58:00 AM »

That should be on the front page  ohmy.gif
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Oleost

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #23 on: January 31, 2011, 01:55:00 PM »

Second that.

This is really great news. Hope it gets released soon.
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p4r0l3

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Libxenon Improvements By Gligli - N64 Emu Preview
« Reply #24 on: January 31, 2011, 07:39:00 PM »

Fantastic news, keep it up gligli!!
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