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Connect the Xbox 360 Control pad to the XPFS 360's USB port 1 or 2; then connect the keyboard and mouse to their appropriate ports. Next, plug the XFPS 360 into your Xbox 360 console. Wait until the *console Connection Display* lights up. that indicates that your keyboard and mouse connection is complete and is running normal.
So.. that single paragraph answer one of the most important questions.. how did they get by the security. They didn't. They did realize they can either act as a pass through (most likely) or can temporarily capture the security key/handshake. Regardless.. if that works.. it's something that we can use in other projects.
What is plainly apparent now though.. is that EVERY TIME we boot our 360 with one of these things we will need to at least initially have a 360 WIRED controller plugged in. I sure hope their website and their packaging for this device will include a notice warning buyers they will also need to own a WIRED controller.. or be prepared to shel out another 40-60 US for a proper WIRED controller.
Way to go.
Sure.. we can remove it.. bloody hell though.. this device was supposed to give us the PC gaming experience. Not leave us with a bitter taste in our mouth as we either go out and buy a WIRED controller.. (assuming you don't own one) and then have to make sure it's at least plugged in momentarily during EACH ANY EVERY TIME WE TURN THE 360 ON!
Moving on.. more on page 3...
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If your Keyboard and mouse are both USB, then do the following: connect the Xbox 360 control pad to your XFPS 360 and your XFPS 360 to the xbox 360. Once the *Console Connection display* lights up, you can disconnect the Xbox 360 control pad from the USB port and connect the USB keyboard and mouse to the USB ports. If connection is unsuccessful, please repeat the above steps.
Wow. I guess they found out during their testing and quality control phase before production that this device is not perfect.. and that people will have problems getting to boot and do the necessary handshake to get the device working properly. So much so, that at least they were wise enough to warn the buyer (after they bought it mind you.. not before) that they will have issues at times getting this device to boot.. and that they can rest assured that they will psend at least some time plugging and unplugging controllers and devices until this all works. Joy Joy.. and you'll get to do it all again the next time you boot.
Moving on.. Page 5...
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-Permanent settings that cannot be programmed are as follows:
Left Analogue Stick on the Xbox 360 control pad ( Left, right, up, down ) is mapped to W, A, S, D on the keyboard.
As a left handed person.. I don't think I've played any PC game using the WASD combo in the last 5 years as my gaming direction keys. Even in games that might not directly supporting key remapping.. I've used any number of tools to remap those to the arrow keys.. or other specialized keys on special keyboards.
Come to think of it.. most Right Handed people I play with remap those as well.
The idea that with a programmable device.. we can't program such an important part of it.. really adds to the ongoing frustration and angst I feel towards this lackluster product.
Why can't we program this simple key combo???
So.. after reading the manual.. I'm left with more issues and reasons for people to NOT BUY this product.
-NO HEADSET SUPPORT
-NO SPEED ADJUSTMENTS ON ANYTHING.
-ANNOYING PLAYSTATION SUPPORT AND A LACK OF XBOX 1 SUPPORT
-WASD COMBO NOT PROGRAMMABLE. SORRY LEFT HANDED PEOPLE, THIS DEVICE ISN'T FOR YOU.
-RIGHT ANALOGUE OF A CONTROLLER IS FORCEd/MAPPED TO UP,DOWN,LEFT,RIGHT WHETHER YOU LIKE IT OR NOT.
-ANNOYING TO HAVE TO CONNECT A WIRED CONTROLLER AT BOOT TIME.
-COST ALMOST DOUBLE WHAT THE ORIGINAL XFPS COST 2 YEARS AGO, AND WITH CRAZY SHIPPING COSTS. TOTAL IS OVER 120$ US. (god help you after customs.. exchange)
-BUYERS AREN"T WARNED AHEAD OF TIME THAT THEY WILL NEED TO OWN A WIRED COTROLLER TO MAKE ANY USE OF THIS DEVICE. (so people with a premium xbox and wireless controllers.. this device is useless to you unless you shell out even MORE money for a WIRED controller0
I don't think I missed anything.
I do look forward to reviewing the unit though once it's available, and comparing it to the original versions.