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Author Topic: 99 Nights Gameplay  (Read 294 times)

Carlo210

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99 Nights Gameplay
« on: October 14, 2005, 02:08:00 PM »

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Ballz2TheWallz

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99 Nights Gameplay
« Reply #1 on: October 14, 2005, 02:36:00 PM »

awsome,after the one  cut scene there had to be 600-700 enemies on screen before he whiped them away with some magic shit
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KAGE360

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99 Nights Gameplay
« Reply #2 on: October 14, 2005, 06:30:00 PM »

i am really looking forward to this game.  the game is very impressive looking considering they are using a modified Kindom Under Fire engine, which means that this game was in no way built from the ground up for the 360.  all things considering its scary to think how good this game would look if it used an engine built for the 360 instead of the xbox 1 because the game is very gorgeous and screams of next gen IMO.  i cant wait till i play the game just for my jaw to drop when i witness thousands of fighters running towards my army just to wiped off the screen with some purty magic and sword dealing  tongue.gif

vid was great as it showed a lot of the good aspects of the game (huge battles, great graphics, and awsome real-time cut-scenes.)
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