QUOTE(melongstrike @ Jan 26 2006, 06:16 PM)
And some people won't buy it for other reasons... the lack of fun factor (can't anticipate playing on live will help the issue much though it will help some), lack of replayability, and just downright repetitive just kills this game in my opinion.
Ok normally I try to stay away from flaming.
But I'll be damned, it's just too difficult sometimes. I'm not perfect....
So please, can you explain to me why other racers (NFMW, PGR3, GT4, Forsa, Burnout, and even Twisted Metal) don't offer the same "repetitive" gameplay?
And how can you pass judgement on a game in terms of repetitive gameplay and re-playability by playing a short demo?
I dunno, maybe there is a double standard here after all....
One thing I notice is that most cats who find themselves disappointed with the game are people who had high expectations for this game. Nothing wrong with that since this is very common, but live and learn.
It's better to have realistic expectations, you're just better off that way in the long run....
Personally, I hate racers.
They offer plain boring gameplay in my opinion.
But, I always make an exception for racers with a twist. I enjoyed the Twisted Metal games, the Burnout series, and even the Crazy Taxi series.... And Full Auto to me feels a lot like Burnout and Crazy Taxi, but with a touch of car combat action.
The short demo was very fun to me. The controls are tight both for driving and aiming. And you're not only restricted to shooting your enemies, shooting at the evironments is an intricate aspect of the gameplay.
All of that equals fun to me....
I don't know what you cats were expecting, but I can say that I had no expectations for this game.
Perhaps that's why I enjoyed the demo