QUOTE(mirsad @ Dec 7 2006, 09:57 PM)
To the jerk that posted above saying that people need to pull thier heads out thier ass and learn about the world around you.
This isn't about culture issues you moron.
I'm saying that recently the influx of japanese games into both US and europe have been piss poor in comparaison to what has come out over the past few years in other countries like america and europe
(after all halo isn't an american made game)
Was it not Halo which was one of the biggest selling and popular games ever to shift not only the xbox into world wide fame but the online gaming market for consoles. (and your all looking forward to halo 3 right?)
Don't get me wrong japan can make some fuking good games when they want (RE4) and in the SNES, GEN era they were kings, but recently there has been alot of trash coming from thier side, then they think all xbox 360 stuff is not worthy like eg oblivion, gears of war, call of duty 3, fight night round 3 the list goes on.(honestly are these above games mentioned not good?)
Its not us saying that they make shit, its more like the other way around where they refuse to buy games that are truly next gen and amazing gaming experiances just because the games aren't japanese.
Okay a lesson in Japan and Japanese culture for the unenlightened.
1 - Japan is a culture that is very anti-aggression, anti-violence (martial arts = not violence so don't use Tekken or Dead or Alive as examples), anti-gun, etc. Ever notice Japan's incredibly low crime rate, their low rate of violence, and the fact they shy away from pretty much any combat except for martial arts (and even then that is only in the name of sport?
2 - The Japanese culture demands conformity. Conformity means nobody is the best and nobody is the worst, everyone is equal.
Taking these two into account why would Japan enjoy Halo? why would Japan enjoy Gears of War? It's violent, aggressive, and playing deathmatch style gaming when the multiplayer element is introduced. Does a Japanese gamer have any interest in killing his buddy then tea-bagging them Halo-style the way Americans or Europeans do? No, because in their society and culture they are perfectly content being part of a whole, not fighting attacking and being p0wn3d by their buddies.
Often in America we choose social darwinism "survival of the fittest" where in Japan the goal is to have the aggregate succeed over the individual. This is where shame and suicide are such a large part of Japanese life, they don't just let themselves down, they let down the aggregate. If you let someone down in America all too often the response is "fuck-it" and move on. Our cultures are different. Some of this might be Japan snubbing the US idea of a console, but I bet a lot more has to do with games.
Let's look at the games you mentioned. Gears of War, Halo, Call of Duty 3, all FPS games. They have their deathmatch elements and are heavily violent. Not up Japan's alley.
Oblivion to Japan is probably pretty decent, but it's also a PC game, they can snatch it up on their PC. On that note is Japan is so anti-non-Japanese products I bet all those Japanese PC's still run Windows. A Microsoft and USA product.
Fight Night Round 3 I'll even give it to you as a Japanese potential game, because it's more about sport than fighting. Similar to the way martial arts or Sumo isn't about the violence as much as the technique and skill. However you could get Fight Night Round 3 on your PS2 I believe. So why pay the money for the X360 version.
Finally, most NES, SNES, and Genesis games were universal. How many were platformers based of the Super Mario Bros. theme. You can name the open-ended games that you really got to explore on one hand per console and of those open-ended games they all came out of Japan. To my knowledge only 2 FPS games came out for these consoles. Wolfenstein 3D and DOOM. Neither of these sold well in Japan for the same reasons I mention Halo or Gears of War doesn't.
Japan plays anime, dating-sims, RPGs, and train-simulations. Those are the games we like. You can name what you call great games and they may very well be great games, but in Japan they don't interest people. Densha De Go is a HUGE game in Japan, I mean they make special controllers for it even, but would it sell outside of Japan? No, and the reason is because it's not what we're into.
If you really think Japan is choosing not to buy a console because they don't like it being an American / European influence or originator then why do Japanese have a Tokyo Disney, why do they drink Coca-Cola, why the hell do so many more Japanese choose to visit the United States than Americans visiting Japan?
It's culture. You make games Japanese would like then Japanese will buy the console. Blue Dragon is a great example of that. Microsoft has gotten a game the Japanese want to play, now they need to keep that kind of thing coming.
In the first generation Microsoft took the approach of what sells here will sell in Japan too. They found out they can't just put a system out with games Japanese don't like. Microsoft could put $100 bills in each console sold but if Japanese don't like the games they aren't going to buy the system. Japanese publishers do so well in Japan because they know what the Japanese like. If an American publisher made a Final Fantasy clone the Japanese would snatch it up, but they don't because no non-Japanese publishers are doing RPGs.
I said it before and I'll say it again, some people need to pull their heads out of their back-ends and learn about the world around them. There's more to the world than just what is the United States or Europe