xboxscene.org forums

Pages: 1 2 [3]

Author Topic: Assassin’s Creed: The 5pct Cross-Platform Difference  (Read 1655 times)

djtonic

  • Archived User
  • Full Member
  • *
  • Posts: 135
Assassin’s Creed: The 5pct Cross-Platform Difference
« Reply #30 on: September 06, 2007, 09:07:00 PM »

QUOTE(esdubu @ Sep 5 2007, 10:43 PM) View Post

I don't understand the point of releasing this statement, it just highlights the fact that there IS a difference between the two versions. If they hadn't said anything people would just assume that they were identical.

 blink.gif  blink.gif  blink.gif

They were asked the question.....this isnt just a blanket statement or press release.

~Dj~
Logged

JCDenton@AS

  • Archived User
  • Full Member
  • *
  • Posts: 140
Assassin’s Creed: The 5pct Cross-Platform Difference
« Reply #31 on: November 24, 2007, 02:06:00 PM »

QUOTE(zero129 @ Sep 5 2007, 11:53 PM) View Post

To the person who said unreal engine 3 games run better on PS3 please show your facts.
To the guy who said that Assassin's Creed is being ported from 360 to PS3 that's wrong, cos at first it was a Ps3 exclusive so it was ported from the PS3 to the 360, so stop talking Bullshit, and if it runs better on the 360 then the PS3 then it will once again show that 360 games don't just run better cos they where made with the 360 in mind first...

Oh and to the guy who said "Ubisoft and Tom Clancy have a tendecy of making games better on the xbox 1, 2 platform." that's cos with the Xbox it was alot more powerful then the PS2, but then ye PS fanboys wouldn't know that would ye?..
And if a game runs better from ubisoft on the 360 its not their fault blame sony for making a console that's so hard to make games for.


wow what a fanboy.. the 360 is better.. they sell more games by putting there effort into the 360 version because noone has a ps3.
Logged
Pages: 1 2 [3]