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well this may sound stupid but how was the ps2 modded. i had a modded ps2 a while ago and all the mod chip did when it was, every disk inlcuding backups i inserted in my ps2 was a playstation disc. somehow it tricked the ps2 into thinking that this backup burned media is a real ps2 disc. when i turn off the mod chip it only recognizes the real reatil discs. so how exactly did the ps2 mod chips work. by the way with a ps2 modchip it it no new dashboard or you cant do anything fancy like with a modded xbox all it does is keep the exact same OS and trick the ps2 into thinking every disk you put in the ps2 is a ps2 disc so you can launch backups.
it patches bios and patches the boot code to the dvd/cd DSP, reset point is used so mod nos console is on, sx is for ps1 games, z which is only on some mods is for tellin when drive is open or close (used for mulitgame discs), TR wire in ice mods is used for newer ice code with autoboot function, for telling wat type of media is on disc (ps2,ps1 or dvd).
not as simple as just addin boot code to the ps2s dvd/cd DSP. now saturn chips just simpley added boot code to the drives lines, much like the new pic gc mod out/comin out. now of couse not the same code
i believe that this is the way we will see 360 chips, atlest at 1st, something that just simply plugs into the sata on the dvd drive and taps power from teh power for the drive or alt points. mainly because m$ put so much effort into gettin alt bios bootin secure and could hav rather easly looked over this as no1 has done it for xbox, well atlest no 1 that has let public no
cheers
Edit: reset is also used in older/lower function mods to select wat boot mode to boot on the mod, eg. ps2 mode so it patches the ps2 boot code to the dvd/cd DSP or ps1 mode so it sends ps1 boot code to dvd/cd DSP.
Edit 2: the security on ps2 isnt software based so just a bios replacement wont work.