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Author Topic: 360 Iso's  (Read 1355 times)

BCfosheezy

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« Reply #30 on: December 14, 2005, 10:12:00 AM »

QUOTE(CattyKid @ Dec 13 2005, 10:45 PM) View Post

I bought a 360.  Am I nothing to you?
PS:  They are only not being bought in Japan.


Don't get too worried about whether or not PCBUILDERCHRIS provides you with any information or not. Read his posts and you'll know what I mean.
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tomlarose

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« Reply #31 on: December 14, 2005, 10:31:00 AM »

QUOTE(Deathman @ Dec 14 2005, 08:07 PM) View Post

ok.. has anyone noticed that every single 1 of the PI dumps are exactly the same size?


Eh..  I don't know what your looking at...

King_Kong_Pal_XBOX360-PI - (###)( 6157MB 65 files - COMPLETE )(###)
Call_Of_Duty_2_Pal_XBOX360-PI - (###)( 6898MB 73 files - COMPLETE )(###)
Kameo_Elements_Of_Power_Pal_XBOX360-PI -  (###)( 6758MB 71 files - COMPLETE )(###)
Amped_3_Pal_XBOX360-PI - (###)( 6793MB 72 files - COMPLETE )(###)
Ridge_Racer_6_USA_XBOX360_PI - (###)( 5200MB 55 files - COMPLETE )(###)
Quake_4_Pal_XBOX360-PI - (###)( 4722MB 50 files - COMPLETE )(###)
Gun_PAL_XBOX360-PI - (###)( 6661MB 70 files - COMPLETE )(###)
Perfect_Dark_Zero_Pal_XBOX360-PI - (###)( 6256MB 66 files - COMPLETE )(###)
Tony_Hawks_American_Wasteland_PAL_XBOX360-PI - (###)( 6562MB 69 files - COMPLETE )(###)
Project_Gotham_Racing_3_PAL_XBOX360-PI - (###)( 6700MB 71 files - COMPLETE )(###)
Fifa_06_PAL_XBOX360-PI - (###)( 3881MB 41 files - COMPLETE )(###)
Condemned_PAL_XBOX360-PI - (###)( 6930MB 73 files - COMPLETE )(###)
Need_For_Speed_Most_Wanted_PAL_XBOX360-PI - (###)( 5329MB 56 files - COMPLETE )(###)

Mabye you should stay away from the torrents  unsure.gif
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Deathman

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« Reply #32 on: December 15, 2005, 04:43:00 AM »

QUOTE(tomlarose @ Dec 14 2005, 05:38 PM) *

Eh..  I don't know what your looking at...

King_Kong_Pal_XBOX360-PI - (###)( 6157MB 65 files - COMPLETE )(###)
Call_Of_Duty_2_Pal_XBOX360-PI - (###)( 6898MB 73 files - COMPLETE )(###)
Kameo_Elements_Of_Power_Pal_XBOX360-PI -  (###)( 6758MB 71 files - COMPLETE )(###)
Amped_3_Pal_XBOX360-PI - (###)( 6793MB 72 files - COMPLETE )(###)
Ridge_Racer_6_USA_XBOX360_PI - (###)( 5200MB 55 files - COMPLETE )(###)
Quake_4_Pal_XBOX360-PI - (###)( 4722MB 50 files - COMPLETE )(###)
Gun_PAL_XBOX360-PI - (###)( 6661MB 70 files - COMPLETE )(###)
Perfect_Dark_Zero_Pal_XBOX360-PI - (###)( 6256MB 66 files - COMPLETE )(###)
Tony_Hawks_American_Wasteland_PAL_XBOX360-PI - (###)( 6562MB 69 files - COMPLETE )(###)
Project_Gotham_Racing_3_PAL_XBOX360-PI - (###)( 6700MB 71 files - COMPLETE )(###)
Fifa_06_PAL_XBOX360-PI - (###)( 3881MB 41 files - COMPLETE )(###)
Condemned_PAL_XBOX360-PI - (###)( 6930MB 73 files - COMPLETE )(###)
Need_For_Speed_Most_Wanted_PAL_XBOX360-PI - (###)( 5329MB 56 files - COMPLETE )(###)

Mabye you should stay away from the torrents  (IMG:style_emoticons/default/unsure.gif)



Maybe you should check before replying with stupid comments... the sizes you have quoted are the compressed sizes.. try extracting the rars and check the iso size...


all the iso's are 7.02gb
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InterestedHacker

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« Reply #33 on: December 15, 2005, 04:54:00 AM »

I do believe that the reason is simple.

The 'routine' they use to extract these is reading every single byte off the disc, within a frame (eg. start at this sector here, then read everything until this point on layer 2), this frame may well be the useable space on the disc.  So when they rip the disc, the file, regardless of whether the game is using all of that space, will be the same size every time.  When you zip, the empty unused space will compress and then you get a difference.  A nice easy way of checking this is to go spending a couple of hours with a hex editor, paging through the files (the unextracted, but unzipped files!) and looking at the mass amount of 0's in some of the files that compressed well.

This post has been edited by InterestedHacker: Dec 15 2005, 12:56 PM
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Tiros

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« Reply #34 on: December 15, 2005, 11:13:00 AM »

QUOTE(heinrich @ Dec 13 2005, 10:47 PM) *

You are right - they use 1 particular drive.

Also.. after reading over my last response.. I'm not trying to be rude, but maybe it's time that people realized that they have duped for the last 3.5 years everytime they read "THERE IS NO WAY TO READ A XBOX DISC IN A PC".  Nothing was ever stopping anyone else from figuring out how to do it, and the small group of people that did, did not release their info.


I believe you.
Let me take a guess on how it works:
A stock xbox drive is used with stock firmware. It is connected to a PC host. There is a host program that controls the drive, certain special ATA commands are used to expose the files, the same way the Xbox reads them. It was noticed quite some time ago that these commands existed, there was a little program floating around that let you send raw ATA commands. Coupled with the disassembly, it was definately going to work. I guess the effort went underground when the real progress occurred.

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TheSpecialist

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« Reply #35 on: December 15, 2005, 12:03:00 PM »

QUOTE(Tiros @ Dec 15 2005, 06:44 PM) *

I believe you.
Let me take a guess on how it works:
A stock xbox drive is used with stock firmware. It is connected to a PC host. There is a host program that controls the drive, certain special ATA commands are used to expose the files, the same way the Xbox reads them. It was noticed quite some time ago that these commands existed, there was a little program floating around that let you send raw ATA commands. Coupled with the disassembly, it was definately going to work. I guess the effort went underground when the real progress occurred.

Exactly, modified firmware isn't even necessary.

In 'normal' mode, a PC dvd drive reports the wrong disc size for a XBOX DVD, so you can't extract sectors that are outside that area (and of course, that's where the game data resides).

The tool they use just sends ATAPI debug commands to alter the drive's idea of the disc size 'on the fly'. After this has been done, you can dump the ISO with normal ATAPI commands.

This post has been edited by TheSpecialist: Dec 15 2005, 08:26 PM
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heinrich

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« Reply #36 on: December 15, 2005, 02:53:00 PM »

no & no.
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Tiros

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« Reply #37 on: December 15, 2005, 04:47:00 PM »

QUOTE(heinrich @ Dec 15 2005, 09:24 PM) *

no & no.


So then this info is bogus?
http://www.free60.org/wiki/DVD
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heinrich

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« Reply #38 on: December 15, 2005, 05:44:00 PM »

try it and see.
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crosseye

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« Reply #39 on: December 15, 2005, 10:54:00 PM »

good god people! If you don't know how it works then you don't need to know ok. Quit with the nonsense I just beg you. Deal with the fact that NO xbox is needed, NO FTP, or any other bright ideas you keep pulling out. It's worked for the original xbox, and it holds true for the 360 so just deal with it.

This comes straight from your little investigation over at free60:
"The tools which can be used for this are basically the same as for Xbox1, just that the data offset was different there. There are "scene-tools" which are of course so top secret that you never heard about them which can do this. They can be hacked for xbox360 (by just modifiying the read offset), and there you go."

END OF DISCUSSION!
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Monoxboogie

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« Reply #40 on: December 15, 2005, 11:42:00 PM »

QUOTE(crosseye @ Dec 16 2005, 06:25 AM) View Post

good god people! If you don't know how it works then you don't need to know ok. Quit with the nonsense I just beg you. Deal with the fact that NO xbox is needed, NO FTP, or any other bright ideas you keep pulling out. It's worked for the original xbox, and it holds true for the 360 so just deal with it.

This comes straight from your little investigation over at free60:
"The tools which can be used for this are basically the same as for Xbox1, just that the data offset was different there. There are "scene-tools" which are of course so top secret that you never heard about them which can do this. They can be hacked for xbox360 (by just modifiying the read offset), and there you go."

END OF DISCUSSION!


but w41t d00d; wh4t 1f 1 h4x my b10s l0l0l00l0l0l0l0leleven!

...or not.  Man, I feel sorry for you.  The only thing more irritating than reading the same conversation take place under several different threads has GOT to be typing the same damn thing on all those threads, only to be ignored by people who couldn't find the "search" button to save their lives.  Makes you wonder how they made it to the "expert" forums, eh? ;-)
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hamwbone

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« Reply #41 on: December 16, 2005, 12:46:00 AM »

If you don't know how it works then you don't need to know ok.

that is quite possibly the stupidest thing i have ever read... hope no one ever teaches you ANYTHING!
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FSUNolez336

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« Reply #42 on: December 16, 2005, 12:45:00 AM »

QUOTE(Deathman @ Dec 15 2005, 06:14 AM) View Post

all the iso's are 7.02gb

I didn't notice untill now... He's right.
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InterestedHacker

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« Reply #43 on: December 16, 2005, 03:32:00 AM »

QUOTE(FSUNolez336 @ Dec 16 2005, 09:52 AM) View Post

I didn't notice untill now... He's right.


Yeah, see my reply above as to why!
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deltop

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« Reply #44 on: December 16, 2005, 05:34:00 AM »

QUOTE(hamwbone @ Dec 16 2005, 09:17 AM) *

If you don't know how it works then you don't need to know ok.

that is quite possibly the stupidest thing i have ever read... hope no one ever teaches you ANYTHING!


I've got to agree with this statement now. While is WAS a secret obviously the fewer people who knew the better. But now there is no reason for someone not to give a somewhat detailed overview of how this technique works. Anyone with the relevant technical background could work out the details easily enough anyway just going by with what's been posted so far.

This post has been edited by deltop: Dec 16 2005, 01:34 PM
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