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Author Topic: Kawa-x ...virtual Memory?  (Read 1068 times)

jizzlobber

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Kawa-x ...virtual Memory?
« Reply #30 on: July 26, 2003, 11:27:00 AM »

Where should the ROMS folder be?
not in the media folder?

EDIT- tried it without ROMS folder and it still won't boot, any ideas?
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linear

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Kawa-x ...virtual Memory?
« Reply #31 on: July 26, 2003, 11:42:00 AM »

it won't launch for me at all. hangs on the evo-x loading screen

i have an xecuter1 and all IGR off in evo-x

Kawa-X is running from e:emuKawa-X
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jizzlobber

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Kawa-x ...virtual Memory?
« Reply #32 on: July 26, 2003, 11:46:00 AM »

ummm... not sure exactly but it's some kind of xecuter bios with IGR (only had it a few days, got a new chip put in), i'm sure it's new.

Dunno mate, I've never had this prob before, I simply FTP'd the contents across to my emu folder like I do with everything else.
tried launching from MXM and evo-x but no go... I also use Xselect but I don't see how that would hurt.

what a bummer, i've been waiting a long time to play metal slug x and 3.
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Iriez

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Kawa-x ...virtual Memory?
« Reply #33 on: July 26, 2003, 11:58:00 AM »

QUOTE (woo @ Jul 26 2003, 12:42 PM)
So, could those in the know, let the rest of us know which roms that wouldn't run before on any other emulator, now work because of the "black magic" we've been treated to?

cheers..

Metal slug 3 for one (mslug3.zip is 80mb, with the decrypted .zip that you need to play it with, is 26mb)

And it plays *perfect*

Use kawaks to decrypt...the pc version does it.

Loads fine for me with the latest evox and 4976.02
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jizzlobber

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Kawa-x ...virtual Memory?
« Reply #34 on: July 26, 2003, 11:59:00 AM »

just patched the default.xbe to retail and it still didn't boot.
dammit
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Mechazilla

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Kawa-x ...virtual Memory?
« Reply #35 on: July 26, 2003, 12:06:00 PM »

Awesome work on this emu, even though my opinion of Iriez hasn't changed he knows some pretty amazing folks. Maybe you could share your secrets with the other guy Iriez knows who ported PJ64-X (which has so far been complete shit, but that could all change with this.) Anyway Awesome work man. Thanks for taking the time to port this.
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woo

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Kawa-x ...virtual Memory?
« Reply #36 on: July 26, 2003, 12:08:00 PM »

love.gif
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gonkle

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Kawa-x ...virtual Memory?
« Reply #37 on: July 26, 2003, 12:09:00 PM »

read the manual,
roms have to be in the roms /folder, means create a folder roms in the main dir,
put the shit in it and go.
I had no problems runnint it,
have a xecuter bios, not the latest, running xbmp as dash.
maybe my bios runs debug code?
I canĀ“t find an option in winkawaks to decrypt it? please help!
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jizzlobber

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Kawa-x ...virtual Memory?
« Reply #38 on: July 26, 2003, 12:21:00 PM »

i'll try again.
do I need to change anything in deXBE?
Just patch it?

EDIT- no go, i'll try another patcher
EDIT2- no again, I'm gonna punch myself in the balls now.
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sck

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Kawa-x ...virtual Memory?
« Reply #39 on: July 26, 2003, 12:26:00 PM »

Did anyone notice that the screen resize is not working properly? When going to the in game menu and using the analog sticks to resize and place the screen, the right analog pad does not register any time you press left so there is no way to reduce the width. all the other directions on both sticks work fine.
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wreckk

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Kawa-x ...virtual Memory?
« Reply #40 on: July 26, 2003, 12:33:00 PM »

hmph you sure? i've resized min and reset a bunch of times and it's even kept the settings.

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cninja

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Kawa-x ...virtual Memory?
« Reply #41 on: July 26, 2003, 12:45:00 PM »

Iriez, i think you are thinking of a different emu, or have been misinformed. fbaX does not support neogeo games (yet) and never has.
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Iriez

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Kawa-x ...virtual Memory?
« Reply #42 on: July 26, 2003, 12:47:00 PM »

QUOTE (Dante_Ali @ Jul 26 2003, 02:39 PM)
Uhhh.. you sure you read that right?  unsure.gif

No, i didnt lol =p

My mistake =)
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jizzlobber

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Kawa-x ...virtual Memory?
« Reply #43 on: July 26, 2003, 12:48:00 PM »

QUOTE (linear @ Jul 26 2003, 08:16 PM)
yeah it's a debug exe. just patch to retail with dexbe as iriez said. works fine here now.

I must have a different prob, you said it was hanging at the evox loading screen. it goes back to evox for me.

I noticed the other person with my problem is using the same bios (X2 4977) so maybe that has something to do with it. I might try another bios tomorrow.
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Iriez

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Kawa-x ...virtual Memory?
« Reply #44 on: July 26, 2003, 12:49:00 PM »

Anyone with neogeo bios issues, you might have a old version.

Rename ng-lo.rom to 000-lo.lo in the zip, and give it a whirl.

Also, no, its *not* a debug build. You should not need to use any patchers on it. It was a release build and should be ready for retail. I use a xecuter bios , so it will boot it regardless of whether its debug or retail.
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