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Author Topic: Xbox Live Avatar Data Format  (Read 27 times)

berndsemmel

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Xbox Live Avatar Data Format
« on: August 12, 2011, 07:00:00 AM »

Hello,

i am trying to find out what kind of data Microsoft ist using for Xbox LIVE Avatars. They consist of different parts (body parts, clothes, ...) loaded from http://download.xboxlive.com as .bin files:
http://download.xbox...480523207d8.bin
http://download.xbox...109a19cb2e0.bin

The files are used by Figureprints (http://www.figureprints.com/xbox/) and Fathed (http://www.fathead.com/xbox-avatar) to display avatars in Flash for printing avatars and Microsofts Avatar Editor (http://live.xbox.com/en-US/AvatarEditor?xr=shellnav).

I suppose it's a byte array describing the polygons and textures mapped on an HAnim Skeleton.

Does anyone have further information about it?

Bye,

Semmel
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