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Author Topic: "fine-tuning Grenade Combat?"  (Read 278 times)

CautionFlammable

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"fine-tuning Grenade Combat?"
« Reply #30 on: March 30, 2005, 01:06:00 PM »

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esc1

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"fine-tuning Grenade Combat?"
« Reply #31 on: March 30, 2005, 01:52:00 PM »

Yea but usually people with any brains run away from the RL. LOL.  Of course you wouldn't have to show it, but  I wouldn't like a big stick as a backup weapon.  I usually throw it down.
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CamdogXIII

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"fine-tuning Grenade Combat?"
« Reply #32 on: March 30, 2005, 08:26:00 PM »

"walk softly and carry a big stick"
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h34d5h0tz

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"fine-tuning Grenade Combat?"
« Reply #33 on: March 31, 2005, 07:14:00 PM »

QUOTE(Foe-hammer @ Mar 30 2005, 06:12 AM)
What i ment by that was, in halo 1 melee was very useful, and quite a strategic thing to use.  And that it was not worthless.  And if you had played halo 1 you would have known this.  But then i followed up and said that i agree that the melee in halo 2 is worthless, being how under powered it is compared to halo 1.
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phrozenfeonix

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"fine-tuning Grenade Combat?"
« Reply #34 on: March 31, 2005, 08:34:00 PM »

only tweaking to bashing they need, is to get rid of the friggen lunge and give us slightly larger bash radius. the lunge is what throws me off every time.
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gcskate27

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"fine-tuning Grenade Combat?"
« Reply #35 on: March 31, 2005, 09:18:00 PM »

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Foe-hammer

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"fine-tuning Grenade Combat?"
« Reply #36 on: April 01, 2005, 01:47:00 AM »

QUOTE(phrozenfeonix @ Apr 1 2005, 03:40 AM)
only tweaking to bashing they need, is to get rid of the friggen lunge and give us slightly larger bash radius. the lunge is what throws me off every time.
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esc1

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"fine-tuning Grenade Combat?"
« Reply #37 on: April 01, 2005, 07:52:00 AM »

I wouldn't say it is worhtless.

Skate I dunno if I would want that changed.  Ever be taking a guy out and he falls off the map?  You wouldn't get the kill.
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