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Author Topic: S-rank Help  (Read 125 times)

IceHawkHacker

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S-rank Help
« on: September 10, 2007, 01:39:00 PM »

HI all i don't know if anyone play pso anymore but i just started playing again since im waiting for some new games to come out for the 360, but id like to know the values for S rank names, or the value for changing the current rank of a character. Iv done most of my hacking primarly on the default.xbe but cant seem to find anything on s ranks. the other posts were kinda dead. Anyways any help would be appreciated. You could PM me if you'd like.
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IceHawkHacker

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S-rank Help
« Reply #1 on: September 10, 2007, 07:45:00 PM »

K i read another post on a guy having a s rank naming problem but the link someone replied with is no longer there. I just need to know were to put the values.
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forprog

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S-rank Help
« Reply #2 on: September 19, 2007, 09:46:00 AM »

I'm not sure who the founder of this is but here is some info, hope it helps.

letters chart : Binary System

A-00001 B-00010 C-00011 D-00100 E-00101 F-00110 G-00111 H-01000
I-01001 J-01010 K-01011 L-01100 M-01101 N-01110 O-01111 P-10000
Q-10001 R-10010 S-10011 T-10100 U-10101 V-10110 W-10111 X-11000
Y-11001 Z-11010 \-11100 £¿-11101 ^-11110 _-11111

like if u wanted to make a roboto gun + 200 u would go about it this way



this is the base take all the letters that u need and copy paste the binary, and u also have to add a space in the bigging and at the end so it ends up being 9 long

max 7 letters long


space R O
00000 10010 01111
B O T
00010 01111 10100
O space space
01111 00000 00000

after that add a 0 at the bigging of each line

000000 10010 01111
^
000010 01111 10100
^
001111 00000 00000
^

then space them out in groups of 4 and 4 to a line

0000 0010 0100 1111
0000 1001 1111 0100
0011 1100 0000 0000

this is the hardest part
take the value and replace it with the coresponding one
a= 1010
b= 1011
c= 1100
d= 1101
e= 1110
f= 1111

1= 0001
2= 0010
3= 0011
4= 0100
5= 0101
6= 0110
7= 0111
8= 1000
9= 1001

after u are done with it arange them into byte's

ROBOTO = 02 4f
09 f4
3c 00


then add 80 00 in hex to the values


ROBOTO = 82 4f
89 f4
bc 00

then put these values in starting on offset 00002173

007000 = (S Rank Weapon) SABER
007100 = (S Rank Weapon) SWORD
007200 = (S Rank Weapon) BLADE
007300 = (S Rank Weapon) PARTISAN
007400 = (S Rank Weapon) SLICER
007500 = (S Rank Weapon) GUN
007600 = (S Rank Weapon) RIFLE
007700 = (S Rank Weapon) MECHGUN
007800 = (S Rank Weapon) SHOT
007900 = (S Rank Weapon) CANE
007A00 = (S Rank Weapon) ROD
007B00 = (S Rank Weapon) WAND
007C00 = (S Rank Weapon) TWIN
007D00 = (S Rank Weapon) CLAW
007E00 = (S Rank Weapon) BAZOOKA
007F00 = (S Rank Weapon) NEEDLE
008000 = (S Rank Weapon) SCYTHE
008100 = (S Rank Weapon) HAMMER
008200 = (S Rank Weapon) MOON
008300 = (S Rank Weapon) PSYCHOGUN
008400 = (S Rank Weapon) PUNCH
008500 = (S Rank Weapon) WINDMILL
008600 = (S Rank Weapon) HARISEN
008700 = (S Rank Weapon) KATANA

008800 = (S Rank Weapon) J-CUTTER
00A500 = (S Rank Weapon) SWORD (Two Hands)
00A600 = (S Rank Weapon) LAUNCHER
00A700 = (S Rank Weapon) CARD
00A800 = (S Rank Weapon) KNUCKLE
00A900 = (S Rank Weapon) AXE


Replace the last 2 digits of an S-Rank and use these digits

01= Jellen (weakens enemy atk)
02= Zailure (weakens enemy def)
05= Burning(Fire)
06= Tempest (Razonde)
07= Blizzard (Freeze)
08= Arrest(Paralysis)
09= Chaos(Confusion)
10= Kings(Exp Drain)
0A= Hell(1 hit kill)
0C= Berserk (Double Damage-drains HP)
0D= Demon's (Reduces Hp)
0E= Gush (Steals HP)
0F= Geist (Steals TP no special with androids)
10= HP Revival
11= TP Revival
12= Spirit

like a gun with zalure 00 75 02 02=zalure


more examples of names <>


phoenix = 82 08
bc ae
a7 00

HOM
0000 0001 0000 1111
0011 0100 0000 0000
0000 0000 0000 0000

01 0f---81 0f
34 00---b4 00
00 00---80 00


v-t-s-p
0000 0010 1101 1111
0101 0011 1111 0011
0111 1110 0000 0000

02 df---> 82 df
53 f3---> d3 f3
7e 00---> fe 00
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