xboxscene.org forums

Author Topic: 4-way Co-op... Has Anyone Figure This Out Yet?  (Read 71 times)

jedi745

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
4-way Co-op... Has Anyone Figure This Out Yet?
« on: September 30, 2003, 03:05:00 PM »

uhh.gif

once someone figures this out please post it in this topic explaining or having a patch to do this.

this could be the next big halo mod project biggrin.gif

once it is figured out this would be the best hack there is biggrin.gif
Logged

iwinulose

  • Archived User
  • Sr. Member
  • *
  • Posts: 480
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #1 on: September 30, 2003, 03:19:00 PM »

i dont think that u could do that (maybe)
i dont think it would work because when u do coop it changes the levels a little so that theres enought weapons and stuff for the other player. if u had 4 players u would really confuse the game and u would be fighting (in real life) each other to get shotgun ammo or the rocket launcher (a trainer might solve the ammo problem).

But hay what the hell do i no
It might work
Maybe Dmauro could help with this one (or anyone else, dont get offened)
Logged

jedi745

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #2 on: October 01, 2003, 03:03:00 AM »

sad.gif
come on i know this is posible but i cant do it. dry.gif
one persons opinion isnt good enough for me. biggrin.gif
now come on anyone else   plz sad.gif
Logged

yeders

  • Archived User
  • Newbie
  • *
  • Posts: 22
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #3 on: October 01, 2003, 05:13:00 AM »

i think that would be awesome, but i don't think that the game would beable to handle so many players..cause like the game has a fit if the players keep crossing the loading line...and imagine with 4 players....shit.
but the game wouldn't be hard at all with four people in it, but i think it would get pretty dodgy sometimes though...awell good idea though
Logged

jedi745

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #4 on: October 01, 2003, 06:42:00 AM »

QUOTE
think that would be awesome, but i don't think that the game would beable to handle so many players..cause like the game has a fit if the players keep crossing the loading line...and imagine with 4 players....shit.
but the game wouldn't be hard at all with four people in it, but i think it would get pretty dodgy sometimes though...awell good idea though

i dont think that it would be a problem

are there any good halo hackers looking at this like dmauro or halohackernoob, ect. sad.gif
Logged

chilin_dude

  • Archived User
  • Hero Member
  • *
  • Posts: 3068
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #5 on: October 01, 2003, 07:16:00 AM »

QUOTE (jedi745 @ Oct 1 2003, 12:05 AM)
has there been any work on creating 4-way Co-op mode for Halo(XBox). i heard a while ago that they were trying to figure this out.
im pretty sure this is posible. i dont know how to do this but edit the default.xbe to when u go to Co-op mode it would go to a the split screen(press a to enter) screen and then go to the campaign select level screen. would this work??? uhh.gif

once someone figures this out please post it in this topic explaining or having a patch to do this.

this could be the next big halo mod project biggrin.gif

once it is figured out this would be the best hack there is biggrin.gif

That would be ace  biggrin.gif
Logged

jedi745

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #6 on: October 01, 2003, 08:02:00 AM »

biggrin.gif

but i need some help doing this sad.gif
Logged

jedi745

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #7 on: October 02, 2003, 02:27:00 AM »

dry.gif   is there anyone?!
Logged

Dr_Manhattan

  • Archived User
  • Newbie
  • *
  • Posts: 9
4-way Co-op... Has Anyone Figure This Out Yet?
« Reply #8 on: October 02, 2003, 03:17:00 AM »

I don't think anyone is gonna be able to piece this together easily, so have some patience and see what people come up with. I'd say that their would be a multitude of difficulties to work through before this would be even remotely feasible.
Logged